Re: Idea: new variable "pb_tkpunish" -
18-06-2010
The goal of the bots is to play with artificial Intelligence that operate like human players.
Any human would fire back if someone was trying to Team Kill them. Some are just unlucky and don't have a chance to get back at them besides in the spawn area the next round(s).
I don't really see a purpose of making a variable if the bots are already doing what they are supposed to.
However one thing to test is, if you have Friend Fire off and attack them, do they shoot back? It might be a bug or something, only then would a variable be required.
But last I knew if friendly fire was off on the server, then team punishing was off too.
Forcing the hoster to constantly jumble cvars will make it one more thing the hoster will have to do to in configuring things.
Simplicity is the key, especially when someone is just starting to use the bot for the first time.
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Last edited by Ancient; 18-06-2010 at 23:19..
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