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HL Engine Mapping Maps for the Half-Life engine Half-Life

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Detail brushes?
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sfx1999
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Default Detail brushes? - 26-08-2004

The other day I was looking through the zhlt source code and found a detail brush type. The problem is that I cannot find ANY tutorials on them. I even looked for Quake 2 detail brushes and couldn't find anything.

So does anyone know how to use these?
  
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Maleficus
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Default Re: Detail brushes? - 26-08-2004

Check for Quake3 tutorials on them - they used detail brushes. I used to know what they were and how to use them, but I haven't mapped for years......


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sfx1999
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Default Re: Detail brushes? - 26-08-2004

Quake 3 detail brushes are supposed to be different then Quake 2. I am guessing that Half-life's are similar to Quake 2's.

Anyway, they are disabled in the current build of Zoner's. Hmm. Maybe something like TxQBSP can be modified to work.
  
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the Carpenter
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Default Re: Detail brushes? - 27-08-2004

Do you mean detail textures ?


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Pierre-Marie Baty
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Default Re: Detail brushes? - 27-08-2004

what's that anyway ?
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sfx1999
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Default Re: Detail brushes? - 27-08-2004

No I don't mean detail textures.

In the compikse tools, there is code for detail brushes. However, it is disabled unless you compile your tools defining ZHLT_DETAIL. Then you tie them to info_detail.
  
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SoUlFaThEr
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Default Re: Detail brushes? - 28-08-2004

i never heard of that for HL.......cuz i never looked at the code


  
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the Carpenter
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Default Re: Detail brushes? - 29-08-2004

Must be something new, because of steam.
Sorry, I've never heard of that as a funtion, either.


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