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Detail brushes?
The other day I was looking through the zhlt source code and found a detail brush type. The problem is that I cannot find ANY tutorials on them. I even looked for Quake 2 detail brushes and couldn't find anything.
So does anyone know how to use these? |
Re: Detail brushes?
Check for Quake3 tutorials on them - they used detail brushes. I used to know what they were and how to use them, but I haven't mapped for years......
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Re: Detail brushes?
Quake 3 detail brushes are supposed to be different then Quake 2. I am guessing that Half-life's are similar to Quake 2's.
Anyway, they are disabled in the current build of Zoner's. Hmm. Maybe something like TxQBSP can be modified to work. |
Re: Detail brushes?
Do you mean detail textures ?
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Re: Detail brushes?
what's that anyway ?
me==n00b |
Re: Detail brushes?
No I don't mean detail textures.
In the compikse tools, there is code for detail brushes. However, it is disabled unless you compile your tools defining ZHLT_DETAIL. Then you tie them to info_detail. |
Re: Detail brushes?
i never heard of that for HL.......cuz i never looked at the code :)
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Re: Detail brushes?
Must be something new, because of steam.
Sorry, I've never heard of that as a funtion, either. |
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