How to simulate a ping and how to define the in game time -
12-04-2004
Hello,
I'm using Joebot and it's quite interesting in order to get some people on my server.
Nevertheless, each bot has a 0 ping and the same in game time, so it's easy to detect if a server is using bots...
Is it possible to force each bot to have a ping and an in game time ?
Thank you in advance.
sk_lionheart
Re: How to simulate a ping and how to define the in game time
Re: How to simulate a ping and how to define the in game time -
12-04-2004
unfortunatly we bot authors cannot simulate a ping, the half-life engine/sdk does not allow this. Perhaps sending a mail to valve might help to allow simulated pings