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-   -   How to simulate a ping and how to define the in game time (http://forums.bots-united.com/showthread.php?t=1349)

sk_lionheart 12-04-2004 21:05

How to simulate a ping and how to define the in game time
 
Hello,

I'm using Joebot and it's quite interesting in order to get some people on my server.
Nevertheless, each bot has a 0 ping and the same in game time, so it's easy to detect if a server is using bots...
Is it possible to force each bot to have a ping and an in game time ?

Thank you in advance.

@$3.1415rin 12-04-2004 21:50

Re: How to simulate a ping and how to define the in game time
 
unfortunately it isnt possible to change the ping. Dunno about the ingame time.

stefanhendriks 12-04-2004 21:51

Re: How to simulate a ping and how to define the in game time
 
unfortunatly we bot authors cannot simulate a ping, the half-life engine/sdk does not allow this. Perhaps sending a mail to valve might help to allow simulated pings :)

nocturnal 13-04-2004 23:03

Re: How to simulate a ping and how to define the in game time
 
so the fakelag command doesn't work? I've tried and tried but with no success


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