Rename Your metamod\dll folder to metamod\dlls
That should help with metamod loading at least...
Another thing - if You are playing on windows PC, You don't need those lines they are for linux (and vice-versa).
Rename Your metamod\dll folder to metamod\dlls
That should help with metamod loading at least...
Another thing - if You are playing on windows PC, You don't need those lines they are for linux (and vice-versa).
It's already named as dlls, it's just for some reason, the s won't show up on the top address bar.
Yeah, I should remove those linux, other os lines.
Nevermind what I said above, the method Whistler suggested me wasn't the key to the issue. The solution to this problem was that I had to manually remove the:
Code:
pb add 100
in my podbot.cfg, because I was starting up my server on a custom map. The fact that the server was trying to add bots to an un-waypointed map caused the server to crash without any errors. That was the solution.
You can edit only Your last post and in the 12h period of posting it the first time. To do that You should see the "Edit" button near "Quote" on Your latest post (after logging in).
But that what You said - You didn't have any waypoints file for the map, and that was the reason of crashing - it's interresting. It shouldn't happen... Can You try if it happens also for other maps You don't have waypoints for them or it was only that particular map? Of course, please, place again for test pb add command to podbot.cfg.
... That doesn't happen to me. I just started a listenserver 3 times on 3 maps that didn't have waypoints.
Of course I only had 17 pb add's in the cfg file.
I don't believe pbmm caused it to crash.
Maybe look at the latest error_log that was created in the error_log folder (I think in the cstrike folder).
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