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Showing results 1 to 25 of 126
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Posts Made By:
Tiger
Forum:
Waypoint Forum
21-11-2007
Replies:
10
Engineers not cooperating
Views:
6,863
Posted By
Tiger
Re: Engineers not cooperating
Alright, thanks for all the input. It is much appreciated.
Tiger
Forum:
Waypoint Forum
20-11-2007
Replies:
10
Engineers not cooperating
Views:
6,863
Posted By
Tiger
Re: Engineers not cooperating
The issue I have is with route number 5. For some reason the engineers do not seem to want to follow this route system. I tried testing it by forcing them to go in one direction but they did not...
Forum:
Waypoint Forum
19-11-2007
Replies:
10
Engineers not cooperating
Views:
6,863
Posted By
Tiger
Re: Engineers not cooperating
Okay, one last question. I can’t seem to get the route system to work. Any takers? I checked the variables, etc., so I am not sure why the route system is not working. Again, thanks in advance.
Forum:
Waypoint Forum
18-11-2007
Replies:
10
Engineers not cooperating
Views:
6,863
Posted By
Tiger
Re: Engineers not cooperating
Lol! I was laughing at your response there. Haha, okay. I'll check on it some time later then. Thanks a ton. This is a great help. I'm glad it was something simple like that. I'll make sure they...
Forum:
Waypoint Forum
18-11-2007
Replies:
10
Engineers not cooperating
Views:
6,863
Posted By
Tiger
Re: Engineers not cooperating
Okay, I have messed with the route systems and it seems that it has something to do with the action sequence in terms of action groups combined with the route system. I have included the .nav file...
Forum:
Waypoint Forum
14-11-2007
Replies:
10
Engineers not cooperating
Views:
6,863
Posted By
Tiger
Engineers not cooperating
Hi all,
I have a question regarding mp_assault on RTCW. Basically, I waypointed this map fresh from scratch. Everything is fine, although some things still need to be completed. However, for...
Forum:
Waypoint Forum
16-08-2007
Replies:
4
Node Connections
Views:
4,601
Posted By
Tiger
Re: Node Connections
Lol, that sure does seem easier. Thanks for the help. I'll test it out some time later on today or in the weekend coming up.
Forum:
Waypoint Forum
14-08-2007
Replies:
4
Node Connections
Views:
4,601
Posted By
Tiger
Re: Node Connections
Here is the second file. Thanks in advance.
Forum:
Waypoint Forum
14-08-2007
Replies:
4
Node Connections
Views:
4,601
Posted By
Tiger
Node Connections
Hey guys,
I have one final question. I set the node connection commands in the AI script file, but for some reason they do not seem to be working. One of the files I am having trouble with is...
Forum:
Waypoint Forum
11-08-2007
Replies:
12
Route System
Views:
7,242
Posted By
Tiger
Re: Route System
Okay. Thanks for all of the info. Maybe I'll be able to finalize the nav files sometime within the near future.
Forum:
Waypoint Forum
11-08-2007
Replies:
12
Route System
Views:
7,242
Posted By
Tiger
Re: Route System
Hey there,
It's funny what you mentioned. I actually had the route radius set correctly, I just set it to that hugh number when I got a bit frustrated, lol. As for the path node radii, I just...
Forum:
Waypoint Forum
10-08-2007
Replies:
12
Route System
Views:
7,242
Posted By
Tiger
Re: Route System
Here is the AI Script file. I should note, I am not finished with this file, so it is not conclusive. Again, thanks for anything you can come up with regarding why the route system doesn't seem to...
Forum:
Waypoint Forum
10-08-2007
Replies:
12
Route System
Views:
7,242
Posted By
Tiger
Re: Route System
Hey,
Thanks for all the help. The problem was with the placement of the route node. Once I placed it into the starting location everything worked fine. As for the target team and the action...
Forum:
Waypoint Forum
10-08-2007
Replies:
12
Route System
Views:
7,242
Posted By
Tiger
Re: Route System
And here is the nav file. I appreciate you looking into this, as well as anyone else who can. I don't understand why the route system does not work. It doesn't work on other maps, either, even...
Forum:
Waypoint Forum
10-08-2007
Replies:
12
Route System
Views:
7,242
Posted By
Tiger
Re: Route System
Here is the AI Script file.
Forum:
Waypoint Forum
06-08-2007
Replies:
12
Route System
Views:
7,242
Posted By
Tiger
Re: Route System
Can I just submit to you the actual file? It's small and there's only one route. You can see it and let me know what's wrong. The truth and the matter is that I checked everything and everything...
Forum:
Waypoint Forum
06-08-2007
Replies:
12
Route System
Views:
7,242
Posted By
Tiger
Route System
I just had one question. I created the route system for a map and it doesn’t work. I tested the same route system on a blank version of the map to see what was wrong and it worked fine, but when I...
Forum:
Waypoint Forum
04-08-2007
Replies:
1
Engineer nots not moving
Views:
2,813
Posted By
Tiger
Re: Engineer nots not moving
Nevermind guys, I figured it out. It had something to do with the pathing not being finalized.
Forum:
Waypoint Forum
03-08-2007
Replies:
1
Engineer nots not moving
Views:
2,813
Posted By
Tiger
Engineer nots not moving
Hi guys. I have a number of waypoints in progress and after having completed a few maps I find that specifically the engineer bots do not move- they just stay in place. This happens on only two...
Forum:
FritzBot
23-05-2007
Replies:
2
Base Finally Completed(almost)
Views:
4,160
Posted By
Tiger
Re: Base Finally Completed(almost)
Hey, Agent. Sorry for the strict cvars. I'll go ahead and loosen that FOV as of now. Thanks for your earlier responses.
Forum:
Waypoint Forum
18-05-2007
Replies:
5
Route Node Probabilities
Views:
3,270
Posted By
Tiger
Re: Route Node Probabilities
Well, I see a number of other links linking from that page that seem useful. I assume you wanted me to take a look at those particular pages. I'll go ahead and save the link to my favorites and...
Forum:
Waypoint Forum
18-05-2007
Replies:
5
Route Node Probabilities
Views:
3,270
Posted By
Tiger
Re: Route Node Probabilities
Hmm, the link didn't work for me. It took me to some page with various other links but no text.
Forum:
Waypoint Forum
18-05-2007
Replies:
5
Route Node Probabilities
Views:
3,270
Posted By
Tiger
Re: Route Node Probabilities
Hey, thanks for the reply. I see the forum topics don't always get replies:( I will look into it and let you know the results. I'm glad I'm not the only one who has had this issue. Thanks for the...
Forum:
FritzBot
13-05-2007
Replies:
2
Base Finally Completed(almost)
Views:
4,160
Posted By
Tiger
Base Finally Completed(almost)
After much consternation and unexpected issues arising ranging all sorts of areas, I have finally completed mp_base. Of course, this is in addition to an existing version already created by...
Forum:
Waypoint Forum
13-05-2007
Replies:
5
Route Node Probabilities
Views:
3,270
Posted By
Tiger
Route Node Probabilities
I noticed that after specifying certain path probabilities for route nodes that the bots do not take the paths according to the probabilities. Could this be due to things like the entity number of...
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