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Re: Nostalgic
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  (#11)
-=RAV=-AdrianShephard
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Default Re: Nostalgic - 11-08-2005

you got to aim ahead in source.





Spamming RB Forums Since August 2001.
  
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Re: Nostalgic
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Zacker
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Default Re: Nostalgic - 11-08-2005

Lol hell no I don't miss CS 1.6 and never will. CS 1.6 came long timer after my time in CS, so I still consider it as one of those new versions were they ruined the game.


Michael 'Zacker' Schmidt
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Former Game Director | Sands of War
  
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Re: Nostalgic
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stefanhendriks
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Default Re: Nostalgic - 12-08-2005

i think CSS aint that bad. Its just getting used to a bit different aiming style. Apart from that, its just a more fancy CS.


Author of RealBot, "Arrakis" and "Dune 2 - The Maker" | co-Founder of Bots-United | Fundynamic | Blog | E-Mail me
  
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Re: Nostalgic
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Lethal
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Default Re: Nostalgic - 13-08-2005

yea I have checked out the hitbox compensation system.
Basicly its predicts ahead of the player but only gets hit in that area in the next second, hence lag prediction, so if you have seen that movie with the hitboxes visible and the person playing against bots, well that no longer works as I tried to get the same results and u cant on aim ahead on a listen server, yet to try getting another computer on my network to run a ded and turn on hitboxes and see if it works there.
http://www.putfile.com/media.php?n=css_hit_b0x_bb


  
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