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YaPB Yet another POD-Bot flavor by Whistler and Jeefo Counter-Strike

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Working Download Links
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jeefo
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Warning Working Download Links - 24-06-2015

Current stable release: 2.9 Build 5395
Code:
 ------------------------------------------------
Name: Yet Another POD-Bot
Version: 2.9 (Build: 5395)
Compiled: Oct 28 2018, 18:06:29
Git Hash: 5f6a1638d6ec6866db86d898557d20ed3ac8387d
Git Commit Author: dmitry@jeefo.net
------------------------------------------------
Download Links:
Below located the current stable release links. It's safe to play or run on HLDS on every platform.
If, for some reason, above download links ar not working, please use GitHub Releases: https://github.com/jeefo/yapb/releases/tag/2.9

Waypoints:

The list of the 4489 waypoints i have collected over the internet. This waypoints only tested, that it will not crash yapb, or any other podbot clone. This location is also (by default) used by bot dll to download missing files on map load.
The same as above, but all in one archive (yapb_waypoint_pack_4489_working.zip).Next archive contains another 2199 waypoints, than not passed automated tests. They loads normally, but causing bot dll to crash or causing infinite loops. Mostly because contains messed up path connections. If anyone wish to repair those files, feel free to do this. (yapb_waypoint_pack_2199_broken.zip)

Last edited by jeefo; 28-10-2018 at 20:12.. Reason: bye dropbox
  
Re: Working Download Links
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Default Re: Working Download Links - 04-01-2016

Update: 2.7.2.4367
  
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Default Re: Working Download Links - 13-03-2016

Update: 2.73.4436
  
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Default Re: Working Download Links - 23-10-2016

Update: 2.8.4659*


* = Packages build on next day, so packages builds indicates 4660. It's OK.
  
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Default Re: Working Download Links - 28-10-2018

Update: 2.9.5395

Fixes:
  • Bots at difficulty 0 can't shoot enemies.
  • Weapon price for Elite is 800$ in CS 1.6.
  • Bots not camping in camp spots.
  • Chatter/radio message cycling. (need feedback).
  • CTs unable to defuse bomb.
  • Backward jump path generation in waypoint editor.
  • Autoradius in waypoint editor.
  • Autoradius menu non closeable.
  • Bots version display on entering game.
  • Memory leak in DLL-loader. (non metamod).
  • Stack-corruption in memory-file reader.
  • Heap buffer overflow in config loader code.
  • Bots able to see through smoke.
  • Team-detection on non-standard modes.
  • Quota & autovacate management.
  • Bunch of warnings from static analyzers.
  • A* pathfinder not working correctly.
  • Tried to write to uninitialized sizebuf_t error' on bot add/remove
  • VIP-detection on some maps.
  • Occupied waypoint checker.
  • Aiming at enemy too shaky.
  • Seek cover & enemy hunt tasks.
  • Searching for optimal waypoints.
  • Bots consider stuck when using 'shift' walk.
  • Bots waypoint reachability functions.
  • Bots continuously stays in throw smoke task.
  • Bots reaching camp-goal jumping or stays they for some time.
  • Bots endlessly trying to pickup weapons.
  • Active grenades list not working after changelevel.
  • Incorrect bot velocity while jumping.
  • Predict path enemy tracking timer is always true.
  • Kill-all bot command not killing one random bot for first time use.
  • Bots not added after the changelevel on Xash3D Engine.
  • Assert in ClientDisconnect when quitting game while meta unloaded yapb module.
  • Failed during load waypoints still allows to add bots, thus causing bot to crash.
  • Bots choice to use unreachable waypoints. (need testing).
  • GCC-8.2 warnings.
  • Support for X64 builds for FWGS Xash3D Engine.
  • LTO builds under linux.
  • Rare Win32 Installer crashes.

Additions:
  • Added basic documentation: https://yapb.readthedocs.io/en/latest/
  • Added "waypoint buckets". For faster nearest waypoint search. We can now increase max number of waypoints if needed, without losing performance.
  • Added yb_think_fps. Use with caution.
  • Minor tweaks to camping and bot enemy aiming
  • Greatly improved grenade throwing.
  • Greatly reduced bot CPU usage.
  • Code refactoring.
  • Optimized headshot offsets.
  • Optimized aim errors and enemy searches.
  • Get rid of preprocessor macroses.
  • Checking if tracking entity is still alive.
  • Do not duck in crouch-goal waypoints.
  • Remove ancient hack with failed goals.
  • Disallow access to yapb waypoint menu on hlds.
  • Updated linux/osx makefile.
  • Get rid of system's math library (just for fun).
  • Increased radius for searching targets for grenades.
  • Tweaked bot difficulty levels.
  • Improved sniper weapon handling. Trying to stand still while shooting.
  • Increase retreat level only if sniper weapon is low on ammo.
  • Reduce surprise timers when holding sniper weapons.
  • New aim-at-head position calculation.
  • Shoot delay timers are now based on bot's difficulty.
  • Prefer smoke grenades more than flashbangs.
  • Tweaked shift move, so zero move speed not overridden with shift speed.
  • Increase reachability radius for dest waypoint, if it's currently owned by other bot.
  • Move level-initialization stuff from Spawn to ServerActivate, so bot will not check init-stuff every entity spawn.
  • Reworked items pickup code, so every bot is not firing sphere search every time, but instead we maintain our own list of interesting entities, so every bot is accessing this list. This should lower CPU usage more a little.
  • Get rid of stdc++ dependency for GCC & ICC under linux.
  • Reduced time between selecting grenade and throwing it away.
  • Do not try to kill bots that already dead with kill command.
  • Bots will try to not strafe while in combat if seeing enemy only partially.
  • Tweaked difficulty levels.
  • Bots on Android will have a difficulty level 2 by default.
  • Added ability to delete waypoint by number using "yb wp delete <Nr.>".
  
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