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POD-Bot mm Waypoint Format Waypoints for POD-Bot mm

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Way points needed for my custom maps(excluding gg_anubis)
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King Kush
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Default Way points needed for my custom maps(excluding gg_anubis) - 09-04-2008

So yeah, title says everything. I'm posting .zip files which include everything (.bsp .wads .tgas etc) for you to be able to play them. I just need the waypoints for my gg_ maps cause I want to run bots on my GunGame server. And of course these are MY custom made maps, well all except for gg_anubis. Not really sure you guys even need these files but just to be safe I'm uploading them.

Can anyone help me out?

*EDIT: I know the title seems like I'm saying exclude gg_anubis from adding Waypoints I mean exclude it from the other two as it isn't my very own map.
Attached Files
File Type: zip gg_mist.zip (1.00 MB, 512 views)
File Type: zip gg_pyramids.zip (1.61 MB, 524 views)
File Type: zip gg_anubis.zip (1.75 MB, 553 views)
  
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Re: Way points needed for my custom maps(excluding gg_anubis)
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Ancient
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Default Re: Way points needed for my custom maps(excluding gg_anubis) - 10-04-2008

What is Gun Game and what is it like, csde, aim, awp?


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Re: Way points needed for my custom maps(excluding gg_anubis)
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King Kush
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Default Re: Way points needed for my custom maps(excluding gg_anubis) - 11-04-2008

You've never heard of GunGame? It's nothing like those at all, it's a mod. Like Zombie, Deathmatch, etc etc. gg_ is just the prefix for a GunGame map, which is basically just an arena.
  
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Re: Way points needed for my custom maps(excluding gg_anubis)
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Ancient
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Default Re: Way points needed for my custom maps(excluding gg_anubis) - 12-04-2008

I've only found Gun Game to be fore CS:Source. Can you send me a link that has full detail about it?

I know you have to kill someone to upgrade, but Gun Game is for cs1.6?


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Re: Way points needed for my custom maps(excluding gg_anubis)
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King Kush
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Default Re: Way points needed for my custom maps(excluding gg_anubis) - 12-04-2008

Yes it was originally for Source but it has been recreated for 1.6 a long time ago:

http://avalanche.gungame.org/about.php

Is it possible to add Waypoints to those maps?
  
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Re: Way points needed for my custom maps(excluding gg_anubis)
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Ancient
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Default Re: Way points needed for my custom maps(excluding gg_anubis) - 13-04-2008

Yes, it is possible to add waypoints.
But I don't know if Podbot MM need specific settings to play it. I suppose they don't. I'll check it out.


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Re: Way points needed for my custom maps(excluding gg_anubis)
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Ancient
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Default Re: Way points needed for my custom maps(excluding gg_anubis) - 17-04-2008

I have just finished gg_anubis in 30 minutes. A few secret spots and some camp points.
You will notice that the bots will jump onto the statue on the bottom floor.

Since I am waypointing I must request your approval on screenshots on your custom maps.

I'm glad KWo doesn't have to add special commands for gg maps.

This mod is kind of interesting. It is quake-like.


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Last edited by Ancient; 17-04-2008 at 01:38..
  
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Re: Way points needed for my custom maps(excluding gg_anubis)
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developer
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Default Re: Way points needed for my custom maps(excluding gg_anubis) - 18-04-2008

hi can u make waypoints for those maps:
gg_dusty_maze.bsp
gg_33_battle.bsp
gg_a2_prisonyard_cs16.bsp
gg_a2remake_area18_cs16.bsp

ty
do you use any program to make waypoints?
i interests for him, thx
Attached Files
File Type: zip gg_33_battle.zip (848.7 KB, 496 views)
File Type: zip gg_a2_prisonyard_cs16.zip (2.43 MB, 485 views)
File Type: zip gg_a2remake_area18_cs16.zip (709.9 KB, 499 views)
File Type: zip gg_dusty_maze.zip (98.8 KB, 476 views)
  
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Re: Way points needed for my custom maps(excluding gg_anubis)
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Default Re: Way points needed for my custom maps(excluding gg_anubis) - 18-04-2008

omg its very easy create with "pb wpmenu" )
  
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Re: Way points needed for my custom maps(excluding gg_anubis)
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Ancient
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Default Re: Way points needed for my custom maps(excluding gg_anubis) - 20-04-2008

I got a few done.
http://www.cfegames.com/maps.php?id=gg_anubis
http://www.cfegames.com/maps.php?id=gg_mist


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