Quote:
Originally Posted by op1e
ok, got rid of the spawnkill entity, it was the tanks, but bspedit wont let me save spawns without adding one for each team, and it wont let me change teams while in the map, i can only pick one when join. It tells me the other team is full, even though I'm the only one there.
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Cool!
I almost posted a msg. yesterday telling you it is SOME entity in the map you can hack out. GOOD JOB ON FIGURING THAT OUT ON YOUR OWN...
BSP edit has nothing to do with NOT letting you join teams. It is the HL engine thinking it doesn't have enough spawn points to let you on the other team.
Make sure:
1) you have at least one of each type of spawn point in the map.
(Hit the f4 function key and BSP edit will list the number and type of each spawn point in the map.)
2) You don't have any bots in the map.
THEN you will be able to change teams.
Ohhhh, one thing that may be causing this.
DO NOT delete all spawnpoints once you get in a map.
The spawnpoints BSP adds has a bug. They are not functional until you save the map and reload it.
So for example.
1) you startup in some map as a t, and then delte all the ct spawns, NOW even if you add some ct spawns you will NOT be able to join ct because the HL engin doesn't think it has any spawn points for ct. You would have to save the map and then reload it to get he new ct spawns.
So, the simple answer is do not delete all spawn points once you get in a map. Leave at least one sp (for each side) that was there when you joined.
The readme talks about this in detail!
LOL.
If some HL programmer can tell me how to correctly spawn a new spawnpoint in the map I would appreciate it!