.:: Bots United ::.  
filebase forums discord server github wiki web
cubebot epodbot fritzbot gravebot grogbot hpbbot ivpbot jkbotti joebot
meanmod podbotmm racc rcbot realbot sandbot shrikebot soulfathermaps yapb

Go Back   .:: Bots United ::. > Game servers > Bot Servers
Bot Servers You own a bot server? Here is the place to chat about it!

Reply
 
Thread Tools
Dedicated server performance tests
Old
  (#1)
Austin
Moderator
 
Austin's Avatar
 
Status: Offline
Posts: 403
Join Date: Nov 2003
Default Dedicated server performance tests - 14-01-2004

Ok for anyone who may like to know:

I setup a new server running dual 2.88 xeons.

A p4 2.66, with 28 POD bots and 4 humans runs between 60% and 80% CPU with only one instance of the server. If you start up a second instance the server laggs out and can't handle it.

ON the dual zeon server I was running EIGHT! instances of the server with 28 bots on each with no lagg at all and HAD TO GO UP TO 12 INSTANCES OF THE SERVER each running 28 bots before the cpu started to peak around 92%!

Woah, can't wait to get this thing collocated, because I have the bandwidth to burn for running 8 servers.
  
Reply With Quote
Re: Dedicated server performance tests
Old
  (#2)
Frymiller
Guest
 
Status:
Posts: n/a
Default Re: Dedicated server performance tests - 14-01-2004

I run 1 hlds server on gearbox
i spawn about 25 or 30 zombies to slaughter and the cpu on my 2.8 p4 never goes above 15%
here some specs

server specs "for those who care"
p4 2.8Ghz
512 MB DDR333
ASUS P4S8X-X mainboard
gigabit lan
nvidia g force 4 ti4600 8x agp 128MB ddr
win2kpro sp4

my client pc specs "for those who realy care"
celeron 2 667 Mhz
128 Mb pc133
SOYO SY-7IWM/l V1.0 mainboard
10/100 realtek
3dfx VOODOO 3 2000 video "no voodoo is not dead I say -16bpp works perfectly! and of course I use half-life's 3dfx mini opgl driver" :p
windows 98 se

servers bandwith as follows

2003Kb down
257Kb up

Last edited by Frymiller; 14-01-2004 at 09:35.. Reason: did some real time performance tests
  
Reply With Quote
Re: Dedicated server performance tests
Old
  (#3)
sPlOrYgOn
<-- He did it.
 
sPlOrYgOn's Avatar
 
Status: Offline
Posts: 1,558
Join Date: Jan 2004
Location: Los Angeles, California, USA, North America, Earth, Solar System, Milky Way.
Default Re: Dedicated server performance tests - 14-01-2004

i run a server thats only up about 3-4 hours a day and it never lags even when my sister and people are using the computer and watching movies or doing other stuff.

it has 30 podbots
war3 v2.22.10 plugin and gore plugin for amx
and the podfix by pmb
and HL-Booster 1.70

it runs on a 2.0Ghz Athlon 2400+
512MB DDR SDRAM
GF4 Ti4600 128MB
Audigy 2
80GB HDD
WinXP Pro SP1
and an incredibly cheap motherboard

10/100 LAN card
3016 downstream
256 upstream

no lag except from the machine i play from cuz i couldn't afford any better
400Mhz P2
192MB SDRAM
TNT2 Pro64 32MB
some 4 year old yamaha sound card
20GB HDD
Win98

i can't believe i can even get 30 fps from that machine...

Last edited by sPlOrYgOn; 14-01-2004 at 04:10..
  
Reply With Quote
Re: Dedicated server performance tests
Old
  (#4)
Austin
Moderator
 
Austin's Avatar
 
Status: Offline
Posts: 403
Join Date: Nov 2003
Default Re: Dedicated server performance tests - 15-01-2004

Quote:
Originally Posted by Frymiller
I run 1 hlds server on gearbox
i spawn about 25 or 30 zombies to slaughter and the cpu on my 2.8 p4 never goes above 15%
COrrection, my mistake here.
I was thinking abou tthe PIII933 server. IT runs at 60 80% CPU with 28 bots and 4 humans.

The P4 2.88 runs at only 25-40% CPU but it cannot handle a second instance of the server running 28 bots.

My main point was if you are serious about dedicated servers colocated on the internet use xeons.
  
Reply With Quote
Re: Dedicated server performance tests
Old
  (#5)
BAStumm
Member
 
BAStumm's Avatar
 
Status: Offline
Posts: 138
Join Date: Jan 2004
Location: Spokane, WA USA
Default Re: Dedicated server performance tests - 01-10-2004

I run an AMD Barton 2500+ with a TFC and DoD server on the box and rarely do I see more than 10% avg / 30% spikes, total CPU usage. 28 - 30 total players (humans and bots). And since this is the place to post info about internet bot servers, details are in my siggy. Running foxbots (tfc) and sturmbots (dod) but may switch to shrikebot if sturmbot doesn't get fixed for para maps soon >







Last edited by BAStumm; 01-10-2004 at 01:14..
  
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com