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FritzBot A bot for Return To Castle Wolfenstein - by Maleficus Return to Castle Wolfenstein

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Some Ideas! => Maleficus
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Default Some Ideas! => Maleficus - 03-01-2005

Dear Maleficus

Today I noticed your bot for RTCW and I really appreciate your efforts! (I used Wolfbot a lot but some important features were missing or not working properly)

My wishlist/suggestions for Fritzbot: (commands for console AND for .cfg-file)

cmd_BotServe 1
(Bots are able to understand commands like need ammo/medic/backup, follow me, defend objective ....)

cmd_BotServeRadius x
(x determines the radius a bot is serving a command)

cmd_BotSuicide x
(Bots will die if stuck in a position for more than x seconds)

cmd_BotUseMG42 1
(1=yes/0=no)

cmd_BotUseGrenade 1
(1=yes/0=no)

cmd_BotUseSpecialSkill1 1
(1=yes/0=no)

cmd_BotUseSpecialSkill2 1
(1=yes/0=no)

Bot_Connect [BOTNAME] [Team] [Class] [Skill] [Weapon]
(Botname was missing in wolfbot)

These are just suggestions, no idea if this is all possible!!!

Besides Waypoints for mp_marketgarden/anx_mg_final are mandatory!!! :-)

Cheers!

Veteran
  
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Re: Some Ideas! => Maleficus
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Maleficus
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Default Re: Some Ideas! => Maleficus - 03-01-2005

Quote:
Originally Posted by Veteran
Dear Maleficus

Today I noticed your bot for RTCW and I really appreciate your efforts! (I used Wolfbot a lot but some important features were missing or not working properly)
Thanks - glad you enjoy it!

Quote:
Originally Posted by Veteran
cmd_BotServe 1
(Bots are able to understand commands like need ammo/medic/backup, follow me, defend objective ....)
They already understand cmds like ammo/medic, sometimes backup if you need it and it gels with their goals and desires. I'm going to add support to follow teammates and more soon.....

Quote:
Originally Posted by Veteran
cmd_BotServeRadius x
(x determines the radius a bot is serving a command)
Not sure how useful this would be, since they already have a pretty flexible "service area", but its based on a lot of intelligent factors. If they just blindly reacted to some extreme radius, they would get REALLY stupid fast (imagine a bot running half way across the map to give you ammo, all the while ignoring other teammates/objectives/enemies).
I've played with this before, and it just got them killed, or made them play really stupid.


Quote:
Originally Posted by Veteran
cmd_BotSuicide x
(Bots will die if stuck in a position for more than x seconds)
I'm working on code to get them unstuck if they find themselves stuck better than they do now. Hopefully it will avoid the need for this - I don't like suiciding bots.

Quote:
Originally Posted by Veteran
cmd_BotUseMG42 1
(1=yes/0=no)

cmd_BotUseGrenade 1
(1=yes/0=no)

cmd_BotUseSpecialSkill1 1
(1=yes/0=no)

cmd_BotUseSpecialSkill2 1
(1=yes/0=no)
All are easy enough to add - I may add the options at a later time (I've gotten some other requests to make the AI more "controllable"), but not for this upcoming version - that ones my baby. The one after next - you can almost bet on it!


Quote:
Originally Posted by Veteran
Bot_Connect [BOTNAME] [Team] [Class] [Skill] [Weapon]
(Botname was missing in wolfbot)
I'm going to make it easier to add bot "profiles" of your own, and add more documentation for everything, so hopefully it will be easier to add bots in the future.

Quote:
Originally Posted by Veteran
Besides Waypoints for mp_marketgarden/anx_mg_final are mandatory!!! :-)
Heh - I like marketgarden a lot and want to see it waypointed too - but I won't be the one doing it. As soon as I get the navigation system down, I'm turning it over to the community to supply the path files. There are already two accomplished waypoint authors here on this forum waiting, who also did waypoints for Wolfbot. Once I get the nav system set, I'll have to setup a request thread/forum for path files or something, and let The Ghost, Denny, and whoever else wants to join in, take over and get paths for all of RtCW's maps. That won't be for a while yet - I really need to iron out all of the details of Fritz's system, then make it more user-friendly (its a mess right now!).

Thanks for the support - there will be a new release soon!

Check back for details and information.

Cheers!


Dum Spiro Spero


  
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Re: Some Ideas! => Maleficus
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Denny
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Default Re: Some Ideas! => Maleficus - 03-01-2005

You bet your butt Marketgarden is getting done, that's a given!
  
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Re: Some Ideas! => Maleficus
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Default Re: Some Ideas! => Maleficus - 04-01-2005

Wow! That's what I call support!!!!!!!!!! I am deeply impressed!!!

Maleficus: Many thanks for your fast and detailed reply!!!! If the bots can avoid getting lost or stuck forget about the suicide feature!

I will check this forum frequently to keep me informed about any update!

Denny: Nice to hear! Thank you very much for your promise!
Is it possible to get anx_mg_final.wps too? (should'nt sound cheeky!)

At least many, many thanks for all of your efforts!!!!

Veteran
  
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Re: Some Ideas! => Maleficus
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The Ghost
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Default Re: Some Ideas! => Maleficus - 04-01-2005

I imagine while Denny's doing mp_marketgarden, i could tackle anx_mg_final.
  
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Re: Some Ideas! => Maleficus
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Denny
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Default Re: Some Ideas! => Maleficus - 04-01-2005

No problem, i'd like to get like how it plays on servers. Not sure if it'll work though. I remember playing Marketgarden all the time on servers and everyone would just meet on that road by the spawn flag and just hold battles there and it sure was fun. Every once and awhile you'd have someone break through and plant dyno, but with like 40 people, there'd be like 4 people defending each objective, so matches would last like 30 minutes to an hour, even more sometimes.

Some good times they were.
  
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Re: Some Ideas! => Maleficus
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Default Re: Some Ideas! => Maleficus - 28-09-2005

Uhm...

Long time ago...

Quote:
Originally Posted by Denny
You bet your butt Marketgarden is getting done, that's a given!
Quote:
Originally Posted by The Ghost
I imagine while Denny's doing mp_marketgarden, i could tackle anx_mg_final.
Any news?

Sorry for beeing impatient! :'(

Regards
Veteran

=> Fritzbot rocks!!!
  
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Re: Some Ideas! => Maleficus
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Denny
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Default Re: Some Ideas! => Maleficus - 28-09-2005

Quote:
Originally Posted by Veteran
Uhm...

Long time ago...





Any news?

Sorry for beeing impatient! :'(

Regards
Veteran

=> Fritzbot rocks!!!
Market Garden is done it's in testing atm, so just a bit longer.


FritzbotRTCW Official Waypointer & Beta Tester
Updated: 1/12/06

Click Here to view my current waypointing progress.
  
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Re: Some Ideas! => Maleficus
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Default Re: Some Ideas! => Maleficus - 29-09-2005

Hallo once again there.
The new Fritz fuckin cool . Aiii really apreciated it playing every day on LAN with my friends . Big thnx to Mal and "Co".

Only have one question now .
When we play with bots on LAN server which aiii created (me 'n' my friends at one side and bots at other) - only ME have the 0 ping - the others have the ping about 50-80(bots) or 10-20 (my friends).
So is it normal ? or there are some unknown for me feachers (sorry for my fuckin eng) ?

thnx ahead.

Last edited by Rebel; 29-09-2005 at 02:52..
  
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Re: Some Ideas! => Maleficus
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Maleficus
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Default Re: Some Ideas! => Maleficus - 29-09-2005

The bot's ping is just for show to simulate the feel of a online server, yes its normal.


Dum Spiro Spero


  
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