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Sniper weapon re-zooming bug
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Rifleman
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Default Sniper weapon re-zooming bug - 02-12-2004

I try the latest release today , the bot seems like does not reset their scope to normal mode
  
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Re: Sniper weapon re-zooming bug
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>BKA< T Wrecks
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Default Re: Sniper weapon re-zooming bug - 02-12-2004

Do they at least shoot at each other with sniper rifles? My CS is FUBAR right now, so I couldn't test the latest dll... bots + Sniper Rifles used to be a catastrophe...



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Re: Sniper weapon re-zooming bug
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Rifleman
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Default Re: Sniper weapon re-zooming bug - 03-12-2004

they do shoot in normal combat but not in short range combat , the bot didn't switch to their pistol in close combat although I find out that the code specify the bot to do that ...
  
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Re: Sniper weapon re-zooming bug
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sPlOrYgOn
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Default Re: Sniper weapon re-zooming bug - 05-12-2004

thanks Rifleman for your suggestions and all
I've now fixed it and if you are close to them and they use a sniper rifle they will switch to a pistol if they have one..
and also if they're about to shoot with sniper rifle.. they will no longer shoot until they have come to a complete stop
however.. it makes them easy targets.. I couldn't find any better alternative.

that zooming problem is because of their bad sense of hearing..
right after the sound is done playing they forget about it completely..
I have not messed with their hearing too much yet because I still do not understand it..
  
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Re: Sniper weapon re-zooming bug
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Rifleman
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Default Re: Sniper weapon re-zooming bug - 05-12-2004

make them only dont move with all sniper weapons except the scout because the scout is even accurary when theuser is moving
  
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Re: Sniper weapon re-zooming bug
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KWo
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Default Re: Sniper weapon re-zooming bug - 05-12-2004

About this "don't let them move" - but let them move to follow the target in crosshair (I remember some old bug with this "not moving" )...
  
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