Heyyo,
Ok, I did some tests, and it doesn't occur after mapchange... it just does...
I just finished waypointing de_aztec2 (wasn't in the 1st PODbot v2.6mm custom waypoint pack as planned, so I made some for the next one that twrecks is workin' on... guess I should say that in his thread for it...
) n' played with bots, my maxplayers was set to 40, so as usual filled the server n' started playing, I got spawnkilled (crappy worldspawn node things...... I'll eventually make my own) n' decided to boot a CT so it won't happen again... n' what do you know, all the bots in spectator leap onto the CT team... so here's a few screenies:
before kicking a CT bot:
http://www.freewebs.com/mard_lltd/de_aztec20003.JPG
After kicking a CT bot:
http://www.freewebs.com/mard_lltd/de_aztec20004.JPG
A new test, before kicking a T bot:
http://www.freewebs.com/mard_lltd/de_aztec20005.JPG
after kicking a T bot:
http://www.freewebs.com/mard_lltd/de_aztec20006.JPG
BTW, if it makes a diff, I used the ingame podbotmenu to kick T and CT bot, autokick's the same deal, just whatever side the bot's booted from, the rest of the spectating bots leap on there...