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Go Back   .:: Bots United ::. > YappA > Half-Life and HL1 Mods
Half-Life and HL1 Mods Discuss about your favourites HL1 Mods here Half-Life

View Poll Results: What do you think about PVK?
Wow, it's great! 1 25.00%
Well... It's ok... 1 25.00%
Playable... But not so interesting. 0 0%
Lol? Is this a mod? 2 50.00%
Voters: 4. You may not vote on this poll

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Pvk
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Akz
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Default Pvk - 25-06-2004

Yarr mateys!

Now as I seem to become a Bots United member, I suggest you all browsing these forums to try out Pirates, Vikings and Knights (HL mod) and tell us what you think about it.

In Pirates, Vikings and Knights, there's three teams: Pirates, Vikings and Knights! (surprise!) The teams fight each other for really no good reason. But still... It's great fun!

http://www.pvkmod.com

Also make sure that you download the beta 2.1 version. 2.2 is buggy, and should not be used. (Causes random crashing.)

And... remember to try out my bot too!


GrogBot - A bot for Pirates, Vikings and Knights HL modification.

http://grogbot.bots-united.com
  
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Re: Pvk
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Pierre-Marie Baty
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Default Re: Pvk - 25-06-2004

I downloaded it yesterday but... it doesn't work with Steam...



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Re: Pvk
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Akz
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Default Re: Pvk - 25-06-2004

It does! I'll give you a link when I find the patch...
Oh... I need to know what's the problem first? 9_9


GrogBot - A bot for Pirates, Vikings and Knights HL modification.

http://grogbot.bots-united.com

Last edited by Akz; 25-06-2004 at 19:16..
  
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Re: Pvk
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Pierre-Marie Baty
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Default Re: Pvk - 26-06-2004

it doesnt start... at all....
bombs back to the desktop



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Re: Pvk
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Akz
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Default Re: Pvk - 26-06-2004

Quote:
Originally Posted by Pierre-Marie Baty
it doesnt start... at all....
bombs back to the desktop
That's a weird bug. A few of my friends had that problem too, and I'm sorry to say this but... they never got it working !
I really don't know the reason for that, because it works for me. The only suggestion I can give, is to try out this:
http://www.pseudoexistence.com/pvk23.zip

It's actually PVK 2.1 with steam compatibility tweaks, MetaMod, amx, GrogBot and a bunch of custom maps. It's 67 Megs though, and I really can't promise that it fixes your problem.


GrogBot - A bot for Pirates, Vikings and Knights HL modification.

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Re: Pvk
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Akz
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Default Re: Pvk - 28-06-2004

Umm... 2 votes on "Lol? Is this a mod?". Should be interesting to know what's so bad in it... 9_9


GrogBot - A bot for Pirates, Vikings and Knights HL modification.

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Re: Pvk
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>BKA< T Wrecks
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Default Re: Pvk - 28-06-2004

Darn, I can't wait till next month. My bandwidth for this month is almost exceeded, so I can't d/l anything big. Next month I gotta check PvK and Sands of War...



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Re: Pvk
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Pierre-Marie Baty
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Default Re: Pvk - 28-06-2004

LMAO!!!
I GOT IT WORKING!!!
its just that it doesnt want to work with any metamod version that is above 1.14.1 (thats the one included in the zip file you told me to download)

but man... what a hilarious mod
I was a captain pirate and I couldn't stop laughing my ass off while slaughtering everybody with my deadly parrot attack
and the wood leg sound.. while you walk... so funny

gotta try out being a viking now... RRRRRAAAAHHHH 8D



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Re: Pvk
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Akz
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Default Re: Pvk - 28-06-2004

Quote:
Originally Posted by Pierre-Marie Baty
LMAO!!!
I GOT IT WORKING!!!
its just that it doesnt want to work with any metamod version that is above 1.14.1 (thats the one included in the zip file you told me to download)
Woohoo!

Quote:
Originally Posted by Pierre-Marie Baty
but man... what a hilarious mod
I was a captain pirate and I couldn't stop laughing my ass off while slaughtering everybody with my deadly parrot attack
and the wood leg sound.. while you walk... so funny
Heh, I'm happy to hear that you like it.


GrogBot - A bot for Pirates, Vikings and Knights HL modification.

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Re: Pvk
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Pierre-Marie Baty
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Default Re: Pvk - 28-06-2004

I found the bug!
To fix metamod for pvk add this line to metamod's game.h and recompile metamod
Code:
   {"pvk", "hl_i386.so", "hl.dll", "Pirates, Vikings and Knights"},
but something's weird... the spawn points don't seem to work... people always spawn at Vector (0, 0, 0) ???



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