FIXED: Bots are way too hard on lower bot's difficulty.
FIXED: Rarely crashbugs with ammo information.
FIXED: Bots are now 100% compatible with 1000FPS servers, i.e. there is no more slowdowns or speedhacks, or lags, when running hlds @ 1000fps.
FIXED: Improved bot think, so it's eating a bit less cpu again :)
If does not matter, how you fixed the 1000fps issues that you mentioned(or before you used the global frametime)? For example HPB_bot have very weird method for msec calculation.