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Go Back   .:: Bots United ::. > Cyborg Factory > YaPB
YaPB Yet another POD-Bot flavor by Whistler and Jeefo Counter-Strike

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Re: YaPB2 Updates
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jeefo
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Default Re: YaPB2 Updates - 31-07-2015

Quote:
Originally Posted by Fixer View Post
Good news! On a download.

BTW, will you update this page? http://yapb.bots-united.com/ Would be nice too.
Well, i have no access to this page. Need to wait Whistler's response.
  
Re: YaPB2 Updates
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Default Re: YaPB2 Updates - 31-07-2015

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Originally Posted by jeefo View Post
braindamaged wpt. try this one
Thank you, it works! Please update it in your waypoint pack.
  
Re: YaPB2 Updates
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Default Re: YaPB2 Updates - 07-08-2015

Version 2.7.1 (4217) Released:

Changelog:
Code:
FIXED: Bots are way too hard on lower bot's difficulty.
FIXED: Rarely crashbugs with ammo information.
FIXED: Bots are now 100% compatible with 1000FPS servers, i.e. there is no more slowdowns or speedhacks, or lags, when running hlds @ 1000fps.
FIXED: Improved bot think, so it's eating a bit less cpu again :)
Download: http://forums.bots-united.com/showthread.php?t=9986
  
Re: YaPB2 Updates
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The Storm
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Default Re: YaPB2 Updates - 08-08-2015

Any link with sources?
  
Re: YaPB2 Updates
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Default Re: YaPB2 Updates - 08-08-2015

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Originally Posted by The Storm View Post
Any link with sources?
Sure, why not

http://yapb.jeefo.net/drop/yapb/4217_git149/src/
  
Re: YaPB2 Updates
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Default Re: YaPB2 Updates - 09-08-2015

Nice. I was interested in the msecVal calculation but seems the same like in the HLSDK in github. Looks like Valve know how.
  
Re: YaPB2 Updates
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Default Re: YaPB2 Updates - 09-08-2015

It doesn't matter what msec method to use, with exception to avoid gpGlobals->frametime in calculation.

Just run bot think & RunPlayerMove once per 20-30 frames, with exception of aim code. And they will work flawlessly.
  
Re: YaPB2 Updates
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Default Re: YaPB2 Updates - 09-08-2015

If does not matter, how you fixed the 1000fps issues that you mentioned(or before you used the global frametime)? For example HPB_bot have very weird method for msec calculation.
  
Re: YaPB2 Updates
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Default Re: YaPB2 Updates - 09-08-2015

See the second part of previous message. Bot code shouldn't run every frame.
  
Re: YaPB2 Updates
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Default Re: YaPB2 Updates - 09-08-2015

So just this fixes the 1000fps issue? I've never suspected it.
  
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