He likes to place 'em close together, huh? Yes, I also wondered... but then again, I gotta admit that all of SF's WPs I tried so far were at least very good, if not outstanding.
You know what? I suppose it doesn't really matter that much. In the end it doesn't matter if a CT bot runs to spot X on a CS map because there's a CT important WP, or if he runs there because there's a T WP as well. (see the original HowTo, the bit about the attacking team being much more likely to choose the defending team's important WPs as important for itself than the other way round.). I wouldn't be surprised if you could take out all the attacking team's important points in those spots and just leave the defending team's points there, without experiencing a real change in gameplay.
@ that de_airstrip thingy: Yes, that can happen. When I first looked at SF's as_tundra WP, I thought the same. The only problem was: I hadn't released my as_tundra anywhere yet!! He didn't even know that I waypointed that map...
I suppose if you are trained to see important or nice things, 90% of the things you see are identical. And there aren't THAT many ways to put 'em into practice. I mean, how do you make a bot get up a stack of crates? Uh, jumps, maybe?
I found that when I walked through a map that had been wp'ed by a halfways good waypointer, I often agreed mentally with what he had done and seen.
Besides, my style resemble's SoUlFaThEr's a bit, and in your WPs, I could recognize myself from a year ago... maybe we just have similar styles...