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POD-Bot mm Waypoint Format Waypoints for POD-Bot mm

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Re: How are my waypoints? ...And map, for that matter.
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>BKA< T Wrecks
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Default Re: How are my waypoints? ...And map, for that matter. - 04-03-2005

Hehehe, thanks.

What an artistic collage indeed! Well, I checked your waypoints again, and all the things I had mentioned seemed to be fixed - all except for one: the door. On the CT side, everything was fine, but the T bots could still get to the door before pushing the button, which they did. So they blocked the door, while on the outside, CTs jumped to the waypoints on the bridge railing, stopped there because they heard the Ts from the inside, and fell down in heaps until they died. :-/
So I fixed up the connections inside the castle and removed the waypoints on the bridge railing to be on the safe side. It works fine now, but bots don't need to push the button if the door is already open. That's why I tried removing the button flags, but I haven't tested that yet. I'll keep you informed.



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Re: How are my waypoints? ...And map, for that matter.
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The Goomba Mattress
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Default Re: How are my waypoints? ...And map, for that matter. - 04-03-2005

Gah! Leave it to me to forget something like that. I haven't experienced the problem with the bots falling off the bridge railing, but I'll take your word for it. Just when I thought I had finished fixing everything... :-/

Feel free to make changes anywhere I've messed up. I'll have to continue practicing until I can get these things perfect the first time through.
  
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Re: How are my waypoints? ...And map, for that matter.
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>BKA< T Wrecks
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Default Re: How are my waypoints? ...And map, for that matter. - 05-03-2005

Nah, that's pretty normal. I forgot some other changes as well while I was editing the waypoints. I'm still fiddling around with that door... it's not 100% perfect yet. :-/



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