@hondaman: no, it's not that. The "no experience data file" messages on the console are normal. There should be a little lag for 30 seconds or so during which time the bots are building a visibility table; once this table is built it is saved in a .pvi file. Are you running StatsMe ? If so, then it means my workaround didn't worked (and actually it means it did the contrary of what it was meant to
)
@pendragn: you can safely re-enable bleeding_mm and noheadshot_mm, it's not their fault. I know this for certain, I am the author of these plugins
@Lantern: before complaining when something goes wrong, disable everything but the bot. Disable AdminMod, AMX, all the fun stuff, admin plugins, slap plugins, glow plugins, WC3 crap, stats plugins, EVERYTHING. If the bot runs fine without any other plugin loaded, then go and seek help by the incriminated plugin's author.
@heavensoul: I didn't notice the "same model" bug... you're indeed right. I've fixed it. It will be in the next release. But I can't reproduce the "bots always use same way to attack..." Mine have different personalities and this reflect on their combat behaviour. Their personality is randomly choosen. Are you sure you weren't just unlucky and all the bots were randomly attributed the same personality ?
About the StatsMe problem, anyway: is it only this bot or does StatsMe also lag with other bots, such as RealBot or JoeBot ?