Hi Stefan!
Is this a Bug Report zu WIP#5?
OK, if just tested the latest WIP - and it works very good.
Now the bots react, if they get shot in the back! But the often don't, if the HEAR something coming from behind. So I stood a moment 3 meters behind a bot and he didn't react - a case for "Mecki Messer", you know
And the bots don't search the bomb, if it is lost. They seem to simply try to kill the other team - and may it be 1T against 4CTs.o_O
And they still don't buy and throw grenades.
And they don't react on my commands or interact through commands.
They now often buy sniper rifles, but they use it a little unfair - sometimes they don't aim and if they see an enemy - BANGBANG, you're dead! From the hip! Of a distance from 50m! While running! And this bot wasn't godlike... worked like a cheater. Others aim the whole time, normally it wouldn't see nothing but it's crosshair. But it sees normally the whole view area.
In CS_ITALY there was a problem with the stairs in the hostage house and on other places like corners - the bots kept hanging there, the view jittering. This should be detected - after 5s jittering move randomly 2 meters or so.
And often the bots run around the hostages but don't take them or not all of them. And sometimes the CT with the hostages heads to the free zone and a few meters before it it suddenly makes a reversal and heads somewhere else,
the hostages not freed and still running behind.
I wasn't able to test everything - you are releasing so fast

- but do the Ts still camp ON the bomb, if it is set? And do they set the bomb intelligent?
(hm, this task is surely very difficult to solve - was only a question)
Keep on, Master - it's is constantly getting better!
(and looking at the other bot forums and the threads an posts there -
you and your RealBot seem to become some sort of a POP STAR?

)