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Bug Report - Wip #1, Build 2043
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stefanhendriks
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Default Bug Report - Wip #1, Build 2043 - 31-12-2003

Official bug-report thread:

RealBot
BUILD 2043
realbot_mm.dll


Author of RealBot, "Arrakis" and "Dune 2 - The Maker" | co-Founder of Bots-United | Fundynamic | Blog | E-Mail me
  
Re: Bug Report - Wip #1, Build 2043
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Fixedsys
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Default Re: Bug Report - Wip #1, Build 2043 - 31-12-2003

Well I dont know if its a error on my site/client but the bots arent really preforming any action they must just stand i spawn(cs_assault) was the testing map only a few bots where shooting back but else its working very fine good job o_O
  
Re: Bug Report - Wip #1, Build 2043
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stefanhendriks
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Default Re: Bug Report - Wip #1, Build 2043 - 31-12-2003

You did not read the instructions completely did you? You need to play a few rounds , the bots learn from you. Read everything about it at http://realbot.bots-united.com/wip_install.html


Author of RealBot, "Arrakis" and "Dune 2 - The Maker" | co-Founder of Bots-United | Fundynamic | Blog | E-Mail me
  
Re: Bug Report - Wip #1, Build 2043
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Fooska
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Default Re: Bug Report - Wip #1, Build 2043 - 31-12-2003

Hmmm... Awesome... Very nicely made... Nodes makes them that much more fun... it's be nice to have better camping and sniper spots though... it seems they camp based on the vistable... I do like it...

Is it possible for the weapons to be more effective??? The priorities still don't quite cut it... It'd be nice to see the bots buying a shottie (every once in awhile) and not all the time even though priority is 10 or less... even zero!...

Small Bug leak I guess... even though rb_messages is off... the debug still says when the bots reload...

Over all... it's a lot of fun... nice touch on the personalities...
  
Re: Bug Report - Wip #1, Build 2043
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Dethpod
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Default Re: Bug Report - Wip #1, Build 2043 - 31-12-2003

Stephan,

I was trying to load the WIP#1 on my CS 1.5 server and here's what happens: (notice undefined symbol: __gxx_personality_v0 error)

Protocol version 46
Exe version 3.1.1.1
Exe build: 13:14:23 Dec 22 2003 (2615)
WON Auth Server

L 12/31/2003 - 13:43:34: [META] Metamod v1.17 2003/11/15
L 12/31/2003 - 13:43:34: [META] by Will Day <willday@metamod.org>
L 12/31/2003 - 13:43:34: [META] http://www.metamod.org/
L 12/31/2003 - 13:43:34: [META] compiled: Nov 27 2003, 20:06:38 Eastern (optimized)
L 12/31/2003 - 13:43:34: [META] Recognized game 'cstrike'; using dllfile 'cs_i386.so'
L 12/31/2003 - 13:43:34: [META] Game DLL for 'Counter-Strike' loaded successfully
L 12/31/2003 - 13:43:34: [META] ini: Begin reading plugins list: /home/crusin/hlds_l-1.5/hlds_l/cstrike/a
ddons/metamod/plugins.ini
L 12/31/2003 - 13:43:34: [META] ini: Read plugin config for: RealBot
L 12/31/2003 - 13:43:34: [META] ini: Read plugin config for: <amx_mm_i386.so>
L 12/31/2003 - 13:43:34: [META] ini: Read plugin config for: <fun_ms_i386.so>
L 12/31/2003 - 13:43:34: [META] ini: Read plugin config for: <admin_MM_i386.so>
L 12/31/2003 - 13:43:34: [META] ini: Finished reading plugins list: /home/crusin/hlds_l-1.5/hlds_l/cstrike/addons/metamod/plugins.ini; Found 4 plugins to load
L 12/31/2003 - 13:43:34: [META] dll: Loading plugins...
L 12/31/2003 - 13:43:34: [META] ERROR: dll: Failed query plugin 'RealBot'; Couldn't open file '/home/crusin/hlds_l-1.5/hlds_l/realbot/dll/realbot_mm_i686.so': /home/crusin/hlds_l-1.5/hlds_l/realbot/dll/realbot_mm_i686.so: undefined symbol: __gxx_personality_v0
L 12/31/2003 - 13:43:34: [META] ERROR: dll: Skipping plugin 'RealBot'; couldn't query
L 12/31/2003 - 13:43:34: [META] ERROR: dll: Failed to load plugin 'realbot_mm_i686.so'

Any ideas?
Dethpod
  
Re: Bug Report - Wip #1, Build 2043
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sauza
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Default Re: Bug Report - Wip #1, Build 2043 - 31-12-2003

Dethpod did you try using the MetaMod version on the RealBot download page? I read somewhere on the forum here that it was recompiled to recognize some new variables from an upcoming SDK.



Rangers Lead The Way!
  
Re: Bug Report - Wip #1, Build 2043
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stefanhendriks
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Default Re: Bug Report - Wip #1, Build 2043 - 31-12-2003

true, the metamod version at the realbot page should probably fix your problem.


Author of RealBot, "Arrakis" and "Dune 2 - The Maker" | co-Founder of Bots-United | Fundynamic | Blog | E-Mail me
  
Re: Bug Report - Wip #1, Build 2043
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Pancak3
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Default Re: Bug Report - Wip #1, Build 2043 - 01-01-2004

How come when i change the map the realbot turns off or something. When i Start the server the rb_addbot works but when i change map it says unknowed command if i put rb_addbot. WHY someone plz help me!!!
  
Re: Bug Report - Wip #1, Build 2043
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Fooska
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Default Re: Bug Report - Wip #1, Build 2043 - 01-01-2004

I've noticed that problem too and it seems to link with metamod; ceases to stop working after map change... for now you just have to create a new game with the map you choose instead of going through the console...

Our poor rb_maxbots starts to fill the server again as well... tsk tsk...

Edit:
Grenade usage might be nice...

Bots also seem to wander more than complete objectives... I wonder if this is do to the personality system or not...

Last edited by Fooska; 01-01-2004 at 02:17..
  
Re: Bug Report - Wip #1, Build 2043
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CybaWolf
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Default Re: Bug Report - Wip #1, Build 2043 - 01-01-2004

I'm also having problems with the WIP version, as detailed below -

I noticed something in the console when running a listen server with the WIP version (loaded it using metamod instead of using the '+localinfo mm_gamedll dlls/realbot.dll' on the command line when launching Counter-Strike). In the console, it returned a lot of errors saying that the RB commands were unknown. Also, after the first round, when the new round started, there were suddenly 21 bots on my server (instead of the normal 8 or 9) !!!!!

See console output and bot.cfg (contains RD commands for both listen and dedicated servers) below ------

OUTPUT OF CONSOLE STARTS ---------

Playing Counter-Strike 1.6
Unknown command: rb_csversion
Internet Simulation : ENABLED
Unknown command: rb_internet
Internet Simulation : Interval set to, MIN 10 - MAX 30
Unknown command: rb_internet_interval
RB: Minimum = 5 | Maximum = 15
Unknown command: rb_setroundlimit
botskill is -1
Unknown command: rb_skill
Auto adjust skill : ENABLED
Unknown command: rb_autoskill
Minimum random skill = 1 , maximum random skill = 3
Unknown command: rb_setrandom
Unknown command: rb_forceskill
Unknown command: rb_minbots
Max amount of bots is set to 7.
Unknown command: rb_maxbots
Unknown command: rbds_csversion_1
Unknown command: rbds_internet_1
Unknown command: rbds_internet_interval_10_30
Unknown command: rbds_setroundlimit_5_15
Unknown command: rbds_skill_-1
Unknown command: rbds_autoskill_1
Unknown command: rbds_setrandom_1_3
Unknown command: rbds_forceskill_0
Unknown command: rbds_dontshoot_0
Unknown command: rbds_minbots_3
Unknown command: rbds_maxbots_15
OUTPUT OF CONSOLE ENDS ---------

OUTPUT OF BOT.CFG STARTS ---------
# RealBot AI Version 1.0
########################
# The new botmenu
##############################
bind "h" "+commandmenu"
# exec "wptmenu.cfg"
# reset_botmenu
# Startup
##############################
# wait for 3 seconds
pause 3
# Auto-Balancing team off
mp_autoteambalance 0
# Be sure bots can join teams (even when uneven).
mp_limitteams 0
# For Listen Server -
# - We do not set cs version as it is 0 (CS 1.5
# on default -
rb_csversion 1
rb_internet 1
rb_internet_interval 10 30
rb_setroundlimit 5 15
rb_skill -1
rb_autoskill 1
rb_setrandom 1 3
rb_forceskill 0
rb_dontshoot 0
rb_minbots 3
rb_maxbots 7
# For Dedicated Server -
# - We do not set cs version as it is 0 (CS 1.5
# on default -
rbds_csversion_1
rbds_internet_1
rbds_internet_interval_10_30
rbds_setroundlimit_5_15
rbds_skill_-1
rbds_autoskill_1
rbds_setrandom_1_3
rbds_forceskill_0
rbds_dontshoot_0
rbds_minbots_3
rbds_maxbots_15
OUTPUT OF BOT.CFG STARTS ---------

  
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