Re: Is it possible for YaPB(Godlike) to defeat zbot(Expert)? -
13-05-2010
i have to admit that...
since I changed GetAimPosition like this:
Quote:
Vector Bot::GetAimPosition (void)
{// get enemy position initially
Vector targetOrigin = m_enemy->v.origin;
return targetOrigin;
}
but YaPB still aim shaky...
even can't mess with Zbot normal@_@
To the worst, the basic structure of combat in 2.5x versions was rewritten but works definitely much less effient than earlier versions(like 2.0.0.864)
is it on experienment, for jeefo?
Re: Is it possible for YaPB(Godlike) to defeat zbot(Expert)? -
13-05-2010
I also rewrote void Bot::CombatFight (void) function(in 2.0.0.864 style), maybe it turned out less shaky, through still shaky when attacking(shake between upright and downleft)...
In rounds of tests, YaPB vs zbot turns into a close match in some time, but obviously zbot is winning by a neck.
Re: Is it possible for YaPB(Godlike) to defeat zbot(Expert)? -
06-09-2011
Is it possible to use two bots at the same time ?!?
Never thought about it.
But im using CS 1.5 so zbot won't work for me...
Can I use instead of zbot JoeBot or something with Metamod
and Podbot at the same time without any errors or bugs?!?