"One of the worst bugs is the "g_log" bug. For whatever reason, if g_log is set to any value, the game will crash at map change. To solve this issue in the short term, set g_log to nothing. You can do this in the console, or by opening "wolfconfig_mp.cfg" in your Fritzbot directory and setting it to "" there."
I had a problem with map change crash with my mod, I was just curious if you figured out what was causeing that.
Well i figured out where i had a problem at . I had it trying to do stuff on a file that didnt even exist oops. This probably isnt where your mistake is though lol.