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AdminMOD: Where to start?
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chemicalNova
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Default AdminMOD: Where to start? - 21-06-2005

Howdy all,

I've set up my own dedicated server on my network (CS:S), and am looking for an Admin MOD to add to it. The problem is, most admin mods for source use SteamID's for admin access. Since the SteamID will be the same, I'm thinking of writing my own. I'm not new to Half Life MODs, as I was quite familiar with the HL-1 SDK. I'm wanting a few things from anyone who can help

1) A link to somewhere to download the basic files I would need to build a Counter-Strike MOD (just the basic up-to-date SDK).

2) A few hints on methods to verify admins.

3) A few threads on the inner workings of the Source Engine. I'd like to be able to perform actions like in 1.6 and lower, such as glowing, noclip, TE_EFFECTS (such as sparks), etc..

Ta in advance all

chem


My software doesn't have bugs, it just develops random features..
  
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Re: AdminMOD: Where to start?
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Cpl. Shrike
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Default Re: AdminMOD: Where to start? - 21-06-2005

I dunno adminmod my self but Amxmodx can register users/admins also by name, password or IPaddress.
So maybee switch to amxmodx

quote from amxmodx users.ini
Quote:
Code:
; Format of admin account:
; <name|ip|steamid> <password> <access flags> <account flags>

; Examples of admin accounts:
; "123.43.43.53" "" "abcdefghijklmnopqrstu" "de"
; "STEAM_0:0:14332" "my_password" "abcdefgnstu" "c"
; "My Name" "my_password" "abcdefghijklmnopqrstu" "a"

Last edited by Cpl. Shrike; 21-06-2005 at 15:03.. Reason: amxx instead admin
  
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Re: AdminMOD: Where to start?
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chemicalNova
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Default Re: AdminMOD: Where to start? - 21-06-2005

Hey Shrike,

Ta, but I was kinda wanting to code my own. I'm familiar with the old SDK, but I want a link to the new SDK, and maybe some links to resources about the Source Engine (and maybe some HL-2 coding tutorials).

PS. Sorry if this was in the wrong forum Pierre

chem


My software doesn't have bugs, it just develops random features..
  
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Re: AdminMOD: Where to start?
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The Storm
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Default Re: AdminMOD: Where to start? - 21-06-2005

You must buy Half-Life 2 to have the source sdk.
  
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Re: AdminMOD: Where to start?
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KWo
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Default Re: AdminMOD: Where to start? - 21-06-2005

Quote:
Originally Posted by Cpl. Shrike
I dunno adminmod my self but Amxmodx can register users/admins also by name, password or IPaddress.
So maybee switch to amxmodx
AMX MOD X works only with HL1 mods (CS, DOD, TFC) but it doesn't work for CSS. I guess adminmod will not work, too, but the term "adminmod" he is using probably doesn't mean exactly ADMINMOD we know. He needs some mod to "admin" his server probably.
BTW - Bailopan (one of AMX MOD X founders and project leader) was working on SourceMod (I guess with similar functionality as AMX MOD X has), but it isn't yet released. AFAIK there is already released Metamod Source by the same team, but releasing SourceMod (because of this) has been delayed.
  
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Re: AdminMOD: Where to start?
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chemicalNova
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Default Re: AdminMOD: Where to start? - 22-06-2005

Ta KWo, thats what I wanted. I'm wanting to get back into the whole Half-Life MOD/bot coding thing. I'll get started tomorrow.

Ta,

chem


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