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Half-Life 2, Source and Source Games Discuss about Valve's new FPS game and its mods here Half-Life 2

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Re: Plan of Attack
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Pierre-Marie Baty
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Default Re: Plan of Attack - 24-04-2005

I had the same reaction as Huntkillaz btw. They're tiresome with it.



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Re: Plan of Attack
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HangFire
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Default Re: Plan of Attack - 25-04-2005

Quote:
The American Alliance consists of the US military and American partisans - citizens fighting for their freedom.
Quote:
The Coalition Forces are a loose collection of Russian, Chinese, North Korean, and Middle Eastern military forces.

I think if this kind of war actually happened, I'd head up north to the arctic and hope that the nuclear fallout doesn't reach that far.



  
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Re: Plan of Attack
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stefanhendriks
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Default Re: Plan of Attack - 25-04-2005

lol, let me know what flight you take. Real wars are never pretty. Especially when those forces come in


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Re: Plan of Attack
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FrostyCoolSlug
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Default Re: Plan of Attack - 25-04-2005

Mod is kinda boring.. "Attack this.." "Defend everything while the other team attacks something which you don't know about".. from what i saw, picture it this way:

10 players per team
4 capture points (3 in map, and your base)

When you are defending, you don't actually know what the opposing team has been told to attack.. so you gotta spread your lines thin, 2 per objective.. now..

When a team of 10 comes RUSHING STRAIGHT AT 2 OF YOU, theres not much you can do. From what i've seen, the "coin-toss" winners will win the entire round :/

On a positive note.. i LOVE the recoil effect with the crosshair

[Edit] And as a note.. the moment you see the Rocket Launcher red dot.. you know you are screwed.. which is kinda retarded


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Last edited by FrostyCoolSlug; 25-04-2005 at 14:57..
  
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Re: Plan of Attack
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von Ryan
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Default Re: Plan of Attack - 25-04-2005

Quote:
Originally Posted by FrostyCoolSlug
Mod is kinda boring.. "Attack this.." "Defend everything while the other team attacks something which you don't know about".. from what i saw, picture it this way:

10 players per team
4 capture points (3 in map, and your base)

When you are defending, you don't actually know what the opposing team has been told to attack.. so you gotta spread your lines thin, 2 per objective.. now..

When a team of 10 comes RUSHING STRAIGHT AT 2 OF YOU, theres not much you can do. From what i've seen, the "coin-toss" winners will win the entire round :/

On a positive note.. i LOVE the recoil effect with the crosshair

[Edit] And as a note.. the moment you see the Rocket Launcher red dot.. you know you are screwed.. which is kinda retarded
Well, they could leave 1 rocket laucher per capture point, so that the defending team doesn't get massacated... much



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