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Ghosts bots and stuck problems....
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dark-netjulien
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Default Ghosts bots and stuck problems.... - 03-10-2004

Hi !

I have a little problem with the POD-Bot 2.6mm on a linux rented server... Everything's working fine, except that the bots sometimes get invisible... I'll explain:
When you're dead, you can cycle through player's view. When it comes to a bot, sometimes the camera show you where the bot should be, but he's not there.. The problem is that he is still considered in game so you can't win by kicking him

The only way to solve this is to kick the bot, but I have to do this almost each round.... And if I'm not dead, I can't see if the bot has disappeared of if he's just camping somewhere...


The second problem is that bot gets stuck on floors, windows....

Here are two pictures to see the problems:

- stuck bots
- ghosts bots

Thanks,
JULIEN

Last edited by dark-netjulien; 03-10-2004 at 18:58..
  
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Re: Ghosts bots ??
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sPlOrYgOn
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Default Re: Ghosts bots ?? - 03-10-2004

the stuck bots were already known about... but ghost bots.. hmm...
can you give us the version information of all the plugins and metamod.
  
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Re: Ghosts bots ??
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dark-netjulien
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Default Re: Ghosts bots ?? - 03-10-2004

Here the information:

Quote:
] meta list
Currently running plugins:
[ 1] AMX, v0.9.9, Aug 2 2004, by OLO, dJeyL, see http://amxmod.net
[ 2] CSStats, v0.9.9, Aug 2 2004, by OLO, see http://amxmod.net
[ 3] Fun, v0.9.9, Aug 2 2004, by OLO, see http://www.amxmod.net
[ 4] POD-Bot 2.6mm, vR2b43, Sep 19 2004, by Count Floyd & Bots United, see http://www.bots-united.com
And it's MetamodX Linux 1.17.1....

Hope this helps.

Last edited by dark-netjulien; 03-10-2004 at 21:55..
  
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Re: Ghosts bots ??
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sPlOrYgOn
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Default Re: Ghosts bots ?? - 04-10-2004

perhaps try metamod 1.17.2 and not metamodX...
also if you can..
can you try running podbot alone with mm1.17.2 and see whether it still happens?
  
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Re: Ghosts bots ??
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Pierre-Marie Baty
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Default Re: Ghosts bots ?? - 04-10-2004

I had the same problem once with the RACC preview. It was caused because I was not freeing the pvPrivateData pointer for each new bot created. Anyway, when I handed the PB26mm code over, this code was there... unless someone removed it since 9_9

*edit*
I'm talking about the ghost bots here.



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Last edited by Pierre-Marie Baty; 04-10-2004 at 15:51..
  
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Re: Ghosts bots ??
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KWo
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Default Re: Ghosts bots ?? - 04-10-2004

If he uses linux , maybe we can give him this linux so file I got from Daiver? Maybe also for him this version will work much better? Why exactly I can't add any attachement to private message (like at some other forums)?
  
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Re: Ghosts bots ??
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dark-netjulien
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Default Re: Ghosts bots ?? - 04-10-2004

Hi !

The file you send me works great ! No more ghosts or stuck bots problem....

Thanks again for this !

JULIEN
  
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Re: Ghosts bots ??
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KWo
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Default Re: Ghosts bots ?? - 04-10-2004

OK. Then I will wait only for KaszpiR's and PMB's confirmations - if for them also this R2B44 linux version is working OK and I would like release R2B44 as an official version with configs, waypoints and docs
(T Wreeeeeecks... ).
  
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Re: Ghosts bots ??
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>BKA< T Wrecks
Moderator [PBmm/Waypointing]& PODBot mm waypointer
 
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Default Re: Ghosts bots ?? - 04-10-2004

What? The only error left in my part of the documentation is two paragraphs from CF's docs at the end of the "Common Errors" page. I forgot to delete them after finishing the new text; I had them under the new text as a reference, but now they are obsolete. The rest is OK, unless there's some other stuff I'm unaware of.



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Re: Ghosts bots ??
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sPlOrYgOn
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Default Re: Ghosts bots ?? - 05-10-2004

@PMB: I've never touched that private data and what not stuff...
I usually just touch what I understand or am trying to get an understanding of but not private data..

Also glad to see the stuck bot problem is fixed
  
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