Does anybody know if Half-life is using these standard streams ?
(cout, cerr and clog)
I'm asking because I want to redirect them to files and use them for logging and debuging purposes in my bot.
If HL used them, I could cause mess by redirecting them.
Also If someone is interested in redirecting, heres how it works :
Code:
#include <iostream>
#include <fstream>
using namespace std;
int main()
{
clog << "Output to screen" << endl;
ofstream mFile;
streambuf *oldbuf=clog.rdbuf();
mFile.open("filename.log");
if(mFile) {
if(mFile.rdbuf()->pubsetbuf(NULL,4096)==false)
cerr << "error : cannot resize file buffer for clog" << endl;
clog.rdbuf(mFile.rdbuf());
}
clog << "Output to file" << endl;
// ...
clog.flush();
clog.rdbuf(oldbuf);
mFile.close();
clog << "Output back to screen" << endl;
return 0;
}