Productive day today...
Code:
- version is 0.9.7
- only one added feature: detecting CONTENTS_WATER by checking all func_water entities
Just committed to the CVS repository, the usual download location has been updated as well.
The detection of CONTENTS_WATER seems to work but is
not really exploited by NodeMachine.cpp which checks whether the origin of the player (i.e.
his/her waist) is in water. While, AFAIK, it is enough to have water up to the
ankle to make a deep downward jump ???
==> will try to change NodeMachine:add()
-eric