Did latest steam update change TextMsg states too? -
18-07-2004
Wanted to double check my findings with you guys. I noticed that radio message trapping was broken for some reason (joebot + cs1.6/steam). I did a bit of logging and found the following:
CS1.5
1, #Game_radio
2, PlayerName
3, #Need_backup
CS 1.6
1, 7
2, #Game_radio
3, PlayerName
4, #Need_backup
It seems there's an extra beginning state for CS 1.6 (I think this is the player index).
Has anyone run into this finding or is this just old news and I'm late to the party? I really didn't notice this until recently and I'm wondering if it's because of a steam update.
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