Quote:
Originally Posted by The Ghost
We're not defunct , just very slow
|
HEY!!
I was afraid your mod had died - the webpage hadn't been updated for over a month and the forums had vanished for as long! 8o
Good to hear you guys are still around.
Maybe between the two mods, we can get some kind of bot community built up for the RTCW community.
RE: Wrecks:
Yea, I know about the nodes visualization. Its something I'm working on still, and yes - there IS more than one kind of node, I just have a cmd that will print the info and node type in the console for me ATM, but it will be improved and make more user friendly.
I don't know how HL/CS work enough to know if its possible to adjust the ping for bots in CS (I thought I heard it wasn't). In Wolf, its as easy as setting the bots ping to what I want in the game, every so many frames:
bot->client->ps.ping = <some random number>
Now, this will only show up in the game, if you ping the server from outside, you won't see the fake pings, but thats not really a worry.