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General Bot Coding See what a pain it is to get those little mechs shooting around

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voice icon
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Whistler
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Default voice icon - 13-04-2004

Do you want to create the bots voice icon in CS 1.6 (just like Michael Booth's 'professional' bot) ? Well, here's some info...

pfnRegUserMsg: pszName=BotVoice msg=135

(when the bot is saying something, send all its teammates netmessages like this...)
pfnMessageBegin: edict=4db0118 dest=1 type=135
pfnWriteByte: 1 (1 means display the icon)
pfnWriteByte: 3 (ENTINDEX(pBot->pEdict))
pfnMessageEnd:

(after some while...we need to remove the voice icon)
pfnMessageBegin: edict=4db0118 dest=1 type=135
pfnWriteByte: 0 (0 means remove the icon)
pfnWriteByte: 3
pfnMessageEnd:

cool huh ? But don't try to do this in CS 1.5 or other Steam MODs (eg, Steam TFC, Steam DOD) cause it just won't work You can use PM's voice icon code in RACC for CS 1.5 and use this method for CS 1.6 then it will be perfect

You can use g_engfuncs.pfnClientCommand() to play the wav files without precaching them first. Also Michael Booth's bot uses a netmessage called "SendAudio" (the same one used in radio messages) to play wav files, but I haven't found how to use it yet and you can't use that netmessage for other MODs.
  
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Re: voice icon
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Pierre-Marie Baty
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Default Re: voice icon - 13-04-2004

8D l33t Whistler!!! thanks for the info!!



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"Learn to think by yourself, else others will do it for you."
  
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Re: voice icon
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stefanhendriks
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Default Re: voice icon - 13-04-2004

cool! I will probably use this some day !


Author of RealBot, "Arrakis" and "Dune 2 - The Maker" | co-Founder of Bots-United | Fundynamic | Blog | E-Mail me
  
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