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POD-Bot mm Waypoint Format Waypoints for POD-Bot mm

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CS 1.5 standard maps
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Nikolai
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Default CS 1.5 standard maps - 07-07-2006

As I discovered, not all of the standard maps are waypointed yet! Please help finding wpts for these maps:

as_highrise
cs_arabstreets
cs_thunder
de_foption
de_jeepathon2k
de_rotterdam
de_vegas
  
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Re: CS 1.5 standard maps
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KWo
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Default Re: CS 1.5 standard maps - 08-07-2006

Ancient - please find all camp waypoints in pwf they are older than from 2004 - remove these camps and place the new ones. I just don't have time to do it.
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File Type: zip some_pwf.zip (109.9 KB, 1372 views)
  
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Re: CS 1.5 standard maps
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Ancient
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Default Re: CS 1.5 standard maps - 08-07-2006

I don't have 1.5, but I will waypoint them for steam.
I don't know if there is a difference except for a couple bug fixes


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Re: CS 1.5 standard maps
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Ancient
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Default Re: CS 1.5 standard maps - 08-07-2006

cs_thunder changelog
Fixed many path points
Created new jump points
Fixed like 10 camp waypoints

as_highrise
Fixed camp points
New Jump points
New Ladder Points
Fixed like 10 Camp Waypoints

cs_arabstreets
Fixed some walk points
Fixed Camp points

de_foption
Fixed Spawn waypoints
Fixed walk points
Fixed Camp points
Deleted and added new paths

de_rotterdam
Fixed camp points
Fixed Paths (some)

de_vegas
Fixed paths
Fixed Camp Points

de_jeepathon2k (skipped)
I don't know how to due veichle functions. :s

All these waypoints are nasty looking and will confuse the bots.
Like KWo told me about bot algorithum unecessary waypoints paths and waypoints etc..
I tried to fix some of the problems in these waypoints.

If your bots have problems tell me
because I will redue the entire map
Highrise was the best waypointed map

Enjoy.
Attached Files
File Type: zip waypointpack_small_.zip (93.1 KB, 1116 views)


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Re: CS 1.5 standard maps
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KWo
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Default Re: CS 1.5 standard maps - 10-07-2006

Yeah - some of these maps I was waypointing long time ago, when I knew nothing about pathfinding algorithms. cs_arabstreet shouldn't have big problems - I was fixing camps (did You found some unfixed?). There is also one thing to do with it on that map - there are some boxes and bots can jump there as well - but they shouldn't jump at any box if they have some hostages - please place "No Hostage" flag on these points (hostages aren't good jumpers ).
  
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Re: CS 1.5 standard maps
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Nikolai
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Default Re: CS 1.5 standard maps - 12-07-2006

Ancient
When I try to extract files from waypointpack_small_.zip WinRAR says "Unknown method" and 7-Zip says "Unsupported compression method". Please repack it into the standard zip (deflate) or at least tell me which program to use for decompression of this archive.
  
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Re: CS 1.5 standard maps
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Ancient
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Default Re: CS 1.5 standard maps - 12-07-2006

I used winzip 10 Pro and I made it as small as possible

Zipgenius willl help open the program.

But here is a rar'd version
http://www.cfegames.com/downloads/waypoints_small.rar


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Re: CS 1.5 standard maps
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Nikolai
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Default Re: CS 1.5 standard maps - 12-07-2006

Nevermind, I've finally found out how to decompress this zip.
Using Total Commander.

I tested all 6 waypoints and they work perfectly on the Counter-Strike 1.5.
  
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