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-   POD-Bot mm Waypoint Format (http://forums.bots-united.com/forumdisplay.php?f=21)
-   -   CS 1.5 standard maps (http://forums.bots-united.com/showthread.php?t=5484)

Nikolai 07-07-2006 19:48

CS 1.5 standard maps
 
As I discovered, not all of the standard maps are waypointed yet! Please help finding wpts for these maps:

as_highrise
cs_arabstreets
cs_thunder
de_foption
de_jeepathon2k
de_rotterdam
de_vegas

KWo 07-07-2006 23:28

Re: CS 1.5 standard maps
 
1 Attachment(s)
Ancient - please find all camp waypoints in pwf they are older than from 2004 - remove these camps and place the new ones. I just don't have time to do it.

Ancient 08-07-2006 00:53

Re: CS 1.5 standard maps
 
I don't have 1.5, but I will waypoint them for steam.
I don't know if there is a difference except for a couple bug fixes :P

Ancient 08-07-2006 02:07

Re: CS 1.5 standard maps
 
1 Attachment(s)
cs_thunder changelog
Fixed many path points
Created new jump points
Fixed like 10 camp waypoints

as_highrise
Fixed camp points
New Jump points
New Ladder Points
Fixed like 10 Camp Waypoints

cs_arabstreets
Fixed some walk points
Fixed Camp points

de_foption
Fixed Spawn waypoints
Fixed walk points
Fixed Camp points
Deleted and added new paths

de_rotterdam
Fixed camp points
Fixed Paths (some)

de_vegas
Fixed paths
Fixed Camp Points

de_jeepathon2k (skipped)
I don't know how to due veichle functions. :s

All these waypoints are nasty looking and will confuse the bots.
Like KWo told me about bot algorithum unecessary waypoints paths and waypoints etc..
I tried to fix some of the problems in these waypoints.

If your bots have problems tell me
because I will redue the entire map :)
Highrise was the best waypointed map :P

Enjoy.

KWo 10-07-2006 13:59

Re: CS 1.5 standard maps
 
Yeah - some of these maps I was waypointing long time ago, when I knew nothing about pathfinding algorithms. cs_arabstreet shouldn't have big problems - I was fixing camps (did You found some unfixed?). There is also one thing to do with it on that map - there are some boxes and bots can jump there as well - but they shouldn't jump at any box if they have some hostages - please place "No Hostage" flag on these points (hostages aren't good jumpers :D).

Nikolai 12-07-2006 19:40

Re: CS 1.5 standard maps
 
Ancient
When I try to extract files from waypointpack_small_.zip WinRAR says "Unknown method" and 7-Zip says "Unsupported compression method". Please repack it into the standard zip (deflate) or at least tell me which program to use for decompression of this archive.

Ancient 12-07-2006 22:09

Re: CS 1.5 standard maps
 
I used winzip 10 Pro and I made it as small as possible :P

Zipgenius willl help open the program.

But here is a rar'd version
http://www.cfegames.com/downloads/waypoints_small.rar

Nikolai 12-07-2006 22:25

Re: CS 1.5 standard maps
 
Nevermind, I've finally found out how to decompress this zip.
Using Total Commander.

I tested all 6 waypoints and they work perfectly on the Counter-Strike 1.5.


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