i have probloms with ct's not opening the door at spawen :'(
Thanks for the replys and waypoints guys
try this one...they still sit around ocassionally but i had fixed it to work better for the previous button code ...the new code made this problem worse
*Sighs* yes, the dreaded button doors... Most PODbot mods never tried to fix it so far, maybe just the PODbot v2.6mm R2.1... The prob most of the time is that the bots don't adhere to the waypoints, and just go straight for the button. This was a major prob with podbot v2.5 and down, especially at cs_estate for the basement light switch, they'd tend to try to hit it from the staircase....
I tried rearrangin' my waypoints, but to no avail, I can't help it.. sry dude. Hopefully this prob gets addressed in later bot releases for all the PODbot mods.
Later-a-much, and LONG LIVE THE D!,
(Link>>>MarD's Moddin' Site<<<Link) MarD
Moderator [PBmm/Waypointing]& PODBot mm waypointer
Status: Offline
Posts: 1,492
Join Date: Feb 2004
Location: C.C.A.A., Germania
Re: waypoints -
09-07-2004
Well, I see bad chances for IvPBot and E[POD]Bot, as these bots are no longer being developed.
However, sPlOrYgOn is busy with the button code in PODBot 2.6mm, although it seems to be very difficult. And maybe Whistler can come up with something nice for his YaPBot...
Meanwhile, Austin's RFC tool might be the best way to get around the problem - just remove that button or the entire door.
Roses are #FF0000, violets are #0000FF // all my base, are belong to you.
OK - after some trouble is moved.
It's moved without any link at general forum, but I sent to all participant PM with info about moving. I hope all is OK...