Quote:
Originally Posted by Tiger
Ah, okay, duh. Lol, I'll go ahead and take care of that. I didn't know those things were mandatory. Is there a way to keep them active always? I want some roam actions to be active at all times. Maybe I should just make actions for the same roam area but different group ID?
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That's what the "Active Forever" parameter is for. If that parameter is set, once the action is activated (usually in the aiscript), it causes the action's goal_number to be equal to the value of the Goal Tracker regardless of how it may change, thus keeping it "active forever."
The purpose of the Goal ID is to give you the flexibility to havd different groups of actions active at different phases of the map. You wouldn't necessarily want the actions intended to go after a dynamite objective still be active after the objective has been blown up, for instance.