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WIP Source: What is a pEdict?
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minorgod
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Default WIP Source: What is a pEdict? - 18-05-2004

I'm trying to get a handle on this WIP source code as quickly as possible and I've never coded a bot before. So I'm going to be posing a bunch of basic bot coding questions here since I can't stand that WIKI. Please bear with me if these questions seem exceedingly stupid.

First off, I see a bunch of "pEdict" stuff and can't figure out what an edict is or where it is defined. Is it a pointer to a struct or a class that I can't find somewhere? Is it part of the HLSDK?


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Re: WIP Source: What is a pEdict?
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sPlOrYgOn
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Default Re: WIP Source: What is a pEdict? - 18-05-2004

yes it is a part of the HLSDK.
a pEdict is a pointer to a structure called edict_t or edict_s.
All entities in this engine are basicly an edict structure.
so players, chickens, lights, hostages, etc... all are edicts.

[edit]
btw this should be in the bot coding forum..
[/edit]

Last edited by sPlOrYgOn; 18-05-2004 at 06:05..
  
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Re: WIP Source: What is a pEdict?
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Default Re: WIP Source: What is a pEdict? - 18-05-2004

Thanks for the quick reply. Didn't see a bot coding forum in the RealBot section. Didn't look in the other bot forums. Will post here from now on.


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Re: WIP Source: What is a pEdict?
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Default Re: WIP Source: What is a pEdict? - 18-05-2004

that is the bot coding forum...
  
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