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WIP Source: What is a pEdict?
I'm trying to get a handle on this WIP source code as quickly as possible and I've never coded a bot before. So I'm going to be posing a bunch of basic bot coding questions here since I can't stand that WIKI. Please bear with me if these questions seem exceedingly stupid.
First off, I see a bunch of "pEdict" stuff and can't figure out what an edict is or where it is defined. Is it a pointer to a struct or a class that I can't find somewhere? Is it part of the HLSDK? |
Re: WIP Source: What is a pEdict?
yes it is a part of the HLSDK.
a pEdict is a pointer to a structure called edict_t or edict_s. All entities in this engine are basicly an edict structure. so players, chickens, lights, hostages, etc... all are edicts. [edit] btw this should be in the bot coding forum.. [/edit] |
Re: WIP Source: What is a pEdict?
Thanks for the quick reply. Didn't see a bot coding forum in the RealBot section. Didn't look in the other bot forums. Will post here from now on.
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Re: WIP Source: What is a pEdict?
that is the bot coding forum...
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