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WIP #11 Lag?
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drew146
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Default WIP #11 Lag? - 26-06-2004

I just tested out WIP #11 on cs_miltia and after i added 4 bots on each team i got all laggy, real bad lag, but my ping was only 8 (still a shit load on a listen-server) and the chat.ini shit didn't work at all? wtf? thats what i discover4ed with WIP #11
  
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Re: WIP #11 Lag?
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Whistler
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Default Re: WIP #11 Lag? - 26-06-2004

You just need a more powerful computer
A computer which is as slow as mine is just unable to run the WIP version of Realbot
  
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Re: WIP #11 Lag?
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drew146
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Default Re: WIP #11 Lag? - 26-06-2004

its not that, the previous one didnt lag at all, its just this one, but maybe i was using system resources elsewhere, who noes
  
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Re: WIP #11 Lag?
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Josh_Borke
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Default Re: WIP #11 Lag? - 26-06-2004

have you tried adding just 1 bot, then increasing, watching the load as you go? if you are running win xp/2k you should bring up task manager by running taskman. it'll give you a 'history' of your cpu usage for a short ammount of time, you can use that to determine if the usage is abnormally high with the 4 bots per team vs 1 bot per team etc.
  
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Re: WIP #11 Lag?
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drew146
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Default Re: WIP #11 Lag? - 26-06-2004

ya, it ran fine until i got to about 3 on 2, then it started getting a little laggy.. it never did this on the old WIP, i got upto 20 on aztec before it lagged
  
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Re: WIP #11 Lag?
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stefanhendriks
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Default Re: WIP #11 Lag? - 26-06-2004

I am having 30 fps with 31 bots at the very first start of a round. Sometimes it goes down to 15. I admit thats not feasable, but atm its so much that goes on and so much is not super optimized, yes it eats cpu.

However, i wonder what kind of computer you have? (CPU)


Author of RealBot, "Arrakis" and "Dune 2 - The Maker" | co-Founder of Bots-United | Fundynamic | Blog | E-Mail me
  
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Re: WIP #11 Lag?
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drew146
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Default Re: WIP #11 Lag? - 26-06-2004

you want my CPU stats?

Ok, 2.5 ghertz processor, 256 DDR ram, pentium 4, thats the important stuff
  
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Re: WIP #11 Lag?
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Josh_Borke
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Default Re: WIP #11 Lag? - 26-06-2004

i am able to run 16 bots on a dedicated linux server using less than half of the cpu most of the time. using the current wip
  
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