.:: Bots United ::.  
filebase forums discord server github wiki web
cubebot epodbot fritzbot gravebot grogbot hpbbot ivpbot jkbotti joebot
meanmod podbotmm racc rcbot realbot sandbot shrikebot soulfathermaps yapb

Go Back   .:: Bots United ::. > Cyborg Factory > RealBot > General Forum
General Forum Follow progress, give suggestions, reply to bug report threads here.

Reply
 
Thread Tools
rbx collective
Old
  (#1)
dead bwoy
Member
 
dead bwoy's Avatar
 
Status: Offline
Posts: 512
Join Date: Feb 2004
Location: STL MO USA
Default rbx collective - 22-03-2004

I am willing to host rbx files on my site http://420blunt.web1000.com
Am I correct in assuming that:
~rbn files are not needed
_______~They are created the first time you play a map
_______~They are all the same size
_______~rbx files do not need the rbn file they learned on (unless the map has same name but is different)
I will start by posting my rbx files, once I am sure others will be able to use them. I like 95% sure this will work, let me know if I'm wrong....
================================================== ==========
hmmmm.... seems my site went down???:'( ???

Last edited by dead bwoy; 22-03-2004 at 23:58..
  
Reply With Quote
Re: rbx collective
Old
  (#2)
stefanhendriks
RealBot Author
 
stefanhendriks's Avatar
 
Status: Offline
Posts: 3,088
Join Date: Nov 2003
Location: Netherlands
Default Re: rbx collective - 24-03-2004

rbn and rbx files are connected. You MUST use the corresponding RBX & RBN file. Else the bots will have totally screwed up data.


Author of RealBot, "Arrakis" and "Dune 2 - The Maker" | co-Founder of Bots-United | Fundynamic | Blog | E-Mail me
  
Reply With Quote
Re: rbx collective
Old
  (#3)
dead bwoy
Member
 
dead bwoy's Avatar
 
Status: Offline
Posts: 512
Join Date: Feb 2004
Location: STL MO USA
Default Re: rbx collective - 24-03-2004

so if i took the rbx file from a diff server and used it with my server's rbn file... the rbx would not work? all the rbn files are the same size, so i figured they were the map layout info; and the rbx files were the actual ai waypoints.
I guess it would make everything a whole lot easier if i included both the rbx and rbn files in a realbot waypoint pack. I'll probably wait until the official non WIP release to put together a waypoint pack
  
Reply With Quote
Re: rbx collective
Old
  (#4)
[WPSC]Silver Ghost
Guest
 
Status:
Posts: n/a
Default Re: rbx collective - 24-03-2004

I don't understand....then why does the nodes download section of this site offer only .rbn files without the corresponding .rbx files?
  
Reply With Quote
Re: rbx collective
Old
  (#5)
dead bwoy
Member
 
dead bwoy's Avatar
 
Status: Offline
Posts: 512
Join Date: Feb 2004
Location: STL MO USA
Default Re: rbx collective - 25-03-2004

the rb website is in desperate need of an update, however, stephan has not had internet access for the past few weeks so i dont see that coming anytime soon.
  
Reply With Quote
Re: rbx collective
Old
  (#6)
Terran
Member
 
Terran's Avatar
 
Status: Offline
Posts: 431
Join Date: Jan 2004
Default Re: rbx collective - 25-03-2004

If I got this right than the .rbn files contain the nodes (waypoints) and the .rbx files the bots experience on the map. Therefore you won't need the .rbx files as the bots would simply start to learn dangerous places etc. of the map from scratch.
  
Reply With Quote
Re: rbx collective
Old
  (#7)
stefanhendriks
RealBot Author
 
stefanhendriks's Avatar
 
Status: Offline
Posts: 3,088
Join Date: Nov 2003
Location: Netherlands
Default Re: rbx collective - 25-03-2004

Terran is right.
RBN files only contain node information. RBX files have experience data LINKED to these nodes. So if you use a different (non-corresponding) RBN file , you will have messed up data.


Author of RealBot, "Arrakis" and "Dune 2 - The Maker" | co-Founder of Bots-United | Fundynamic | Blog | E-Mail me
  
Reply With Quote
Re: rbx collective
Old
  (#8)
[WPSC]Silver Ghost
Guest
 
Status:
Posts: n/a
Default Re: rbx collective - 28-03-2004

Thanks for the replies...i think I'm getting there. The .RBN files rule and dummy .RBX are created each time a map is loaded for the first time. ....and you can only exchange matching pairs of .RBN and .RBX that have been created together on the same server.
  
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com