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Showing results 1 to 15 of 15 Search: Posts Made By: andrewcaus
Forum: General Bot Coding 22-08-2005
Replies: 16
Views: 8,478
Posted By andrewcaus
Re: FakeClientCommand

Looking through HPB Bot and POD Bot, I can't find it.
Forum: General Bot Coding 22-08-2005
Replies: 16
Views: 8,478
Posted By andrewcaus
Re: FakeClientCommand

No...

What is the code for it?
Forum: General Bot Coding 22-08-2005
Replies: 16
Views: 8,478
Posted By andrewcaus
Re: FakeClientCommand

I defined it as:

void FakeClientCommand(edict_t *pBot, char *arg1, char *arg2, char *arg3);

Now, if I take it away, i get an error pointing to FakeClientCommand saying undeclared identifier....
Forum: General Bot Coding 22-08-2005
Replies: 16
Views: 8,478
Posted By andrewcaus
Re: FakeClientCommand

I just searched the HPB Bot and POD Bot source and it doesn't do anything I haven't done. Is there some code I can use to declare it again or something? I dunno, I'm lost.
Forum: General Bot Coding 22-08-2005
Replies: 16
Views: 8,478
Posted By andrewcaus
Re: FakeClientCommand

Yes, I have added those to commands, but I get a link error:

Linking...
Creating library .Debug/csbots.lib and object .Debug/csbots.exp
dllapi.obj : error LNK2001: unresolved external symbol...
Forum: General Bot Coding 22-08-2005
Replies: 16
Views: 8,478
Posted By andrewcaus
Re: FakeClientCommand

How does it expect to find it?

Sorry for all these questions, just not the most fluent programmer there is. :)
Forum: General Bot Coding 21-08-2005
Replies: 16
Views: 8,478
Posted By andrewcaus
Re: FakeClientCommand

Setting it to release doesn't work. How should it be defined exactly? And I don't think I have defined pEdict correctly either, how do I do that?

(attached a screenshot)
Forum: General Bot Coding 21-08-2005
Replies: 16
Views: 8,478
Posted By andrewcaus
FakeClientCommand

I'm having some problems when it comes to the bots selecting a team. I get this issue when compiling:


--------------------Configuration: dll - Win32 Debug--------------------
Linking...
...
Forum: General Bot Coding 21-08-2005
Replies: 2
Views: 4,082
Posted By andrewcaus
To many bots!

Ok, I am making my own bots, and I have got them to initialize/join game.

Now, I set it so that only 5 bots can join:

if (botcount < 5) {
...bot code...
botcount++;
}

I started a...
Forum: General Bot Coding 20-08-2005
Replies: 4
Views: 4,533
Posted By andrewcaus
Bit stuck...

Ok, downloaded the template that someone, forget who, put up, where it just had the template with the bot code removed. I made a new cpp file, made a void with some simple stuff that changes CS. Now,...
Forum: Half-Life and HL1 Mods 30-07-2005
Replies: 20
Views: 10,161
Posted By andrewcaus
Re: any challenging bots?

That's weird. Those bots shouldn't do that.

Have you got a crap computer? If you run bots on crap computers they don't perform very well.

Try PodBot 2.5
Forum: Half-Life and HL1 Mods 27-07-2005
Replies: 2
Views: 3,764
Posted By andrewcaus
Re: ZBot?

Aah. Oh well. Thanks anyway.
Forum: Half-Life and HL1 Mods 26-07-2005
Replies: 2
Views: 3,764
Posted By andrewcaus
ZBot?

I was searching around trying to find a way to get the CS Bot to work on CS 1.0, and I stumbled upon "ZBot", which is supposedly the best bot you can get for CS 1.6, apparently almost as good as CS...
Forum: Half-Life and HL1 Mods 25-07-2005
Replies: 6
Views: 9,590
Posted By andrewcaus
Re: Best Bot for CS 1.0

I can't use Steam because of my firewall, and since I have a crap computer, 1.0.0.5 doesn't perform as well as 1.0.0.0.

If it's PodBot 2.5, I'll use that. I just had a bad experience with IvPBot...
Forum: Half-Life and HL1 Mods 24-07-2005
Replies: 6
Views: 9,590
Posted By andrewcaus
Best Bot for CS 1.0

I have CS Retail, and it's at 1.0 (not Steam).

I was wondering, what would be the best bot for it, I'm mainly concerned with intelligence.

Thanks :)
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