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Showing results 1 to 25 of 25 Search: Posts Made By: Ree
Forum: Common Questions 05-02-2007
Replies: 2
Views: 3,433
Posted By Ree
A couple of questions

Here they are:

1. botskill.cfg contains the following lines for each skill level inetrval:


AIM_OFFS_X 5.0
AIM_OFFS_Y 5.0
AIM_OFFS_Z 10.0

Why is Z offset different from the other two?
Forum: Bug Reports 04-02-2007
Replies: 32
Views: 12,386
Posted By Ree
Re: Bot Movement ?

OK, I have some interesting results. I tried an identical podbot mm installation on another PC - an ancient PIII 450 MHz, 320 MB SDRAM and a Voodoo3 2000 PCI running Win XP Pro SP2. The bots on this...
Forum: Bug Reports 03-02-2007
Replies: 32
Views: 12,386
Posted By Ree
Re: Bot Movement ?

Erm... I guess the newest version is here (http://filebase.bots-united.com/index.php?action=file&id=377), no? I have noticed the dll I'm using and the one in the link are 5 days apart. Although I...
Forum: Bug Reports 03-02-2007
Replies: 32
Views: 12,386
Posted By Ree
Re: Bot Movement ?

Hello all,

I haven't had the time to play with the bots for maybe half a year or even more. Back then I was very satisfied with the bots. Not so long ago I bought a new machine and decided to...
Forum: Half-Life and HL1 Mods 27-07-2006
Replies: 1
Views: 4,021
Posted By Ree
CS 1.6 gamma

Could someone tell me what the default gamma setting for CS 1.6 is (numeric). Can't find it anywhere.
Forum: Common Questions 11-07-2006
Replies: 7
Views: 2,803
Posted By Ree
Re: Bots voting

Which one?
Forum: Common Questions 10-07-2006
Replies: 7
Views: 2,803
Posted By Ree
Re: Bots voting

Well, my question actually comes from the fact that there's no convenient way to make a server pick a random map from mapcycle.txt instead of looping through the map list sequentially. AFAIK, there's...
Forum: Common Questions 09-07-2006
Replies: 7
Views: 2,803
Posted By Ree
Bots voting

Is there a way to make bots vote for a map when AMX vote menu pops up?
Forum: Releases, Installers, Docs & Coding 23-04-2006
Replies: 2
Views: 5,056
Posted By Ree
Improvements?

I have noticed the beta version of podbot mm in the filebase.

What has been improved since r2b46d? I see there are new vars in the cfg... but that's pretty much all I know about the beta. :)
Forum: Common Questions 19-12-2005
Replies: 0
Views: 2,055
Posted By Ree
Bot skill

Is there a difference, say, between bot skill 65 and 75? Both values fall into the same basic skill interval (60 - 79).
Forum: Releases, Installers, Docs & Coding 13-12-2005
Replies: 1
Views: 3,210
Posted By Ree
Next release?

Hi, just thought I would ask if you guys are planning the next realease of PBmm in the near future? If so, how much is done and how much is left to do? Any release dates? I really like pb, just there...
Forum: POD-Bot mm Waypoint Format 03-09-2005
Replies: 0
Views: 2,228
Posted By Ree
WU down - where do I get...

...pwf of de_cpl_mill? I would like that of T Wrecks, the guy knows his stuff. :D

T, you could upload ALL your pwf's somewhere, as it seems you did some more maps I wouldn't mind checking.
Forum: Releases, Installers, Docs & Coding 23-06-2005
Replies: 5
Views: 3,592
Posted By Ree
Re: latest version?

all right, thanks for confirming.
Forum: Releases, Installers, Docs & Coding 23-06-2005
Replies: 5
Views: 3,592
Posted By Ree
Re: latest version?

as i understand just taking r2b46c dll and replacing my current one will do fine, right? could you also mention the changes in r2b46c compared to r2b46a?
Forum: Releases, Installers, Docs & Coding 23-06-2005
Replies: 5
Views: 3,592
Posted By Ree
latest version?

i haven't been here for a while and just noticed there seems to be a new version of pbmm released. i have this one installed atm (http://filebase.bots-united.com/index.php?action=file&id=187). which...
Forum: Ideas 27-04-2005
Replies: 7
Views: 3,633
Posted By Ree
Re: Console feedback during pvi load

yeah i was wondering about this as well, but i was sure it works well, even if it doesn't display 100%. :)
Forum: POD-Bot mm Waypoint Format 20-04-2005
Replies: 22
Views: 7,424
Posted By Ree
Re: Latest Waypoints for podbot mm

Been playing with bots for quite some time on inferno, have to say i don't think there are any problems left. So it seems you did a really good job! :D
Forum: POD-Bot mm Waypoint Format 11-04-2005
Replies: 22
Views: 7,424
Posted By Ree
Re: Latest Waypoints for podbot mm

Thanks, will check it asap.
Forum: POD-Bot mm Waypoint Format 10-04-2005
Replies: 22
Views: 7,424
Posted By Ree
Re: Latest Waypoints for podbot mm

Hey T Wrecks, sorry for not replying for so long. It seems you have improved the thing, thanks for that. Just one thing remains a question to me - on the bombsite (west from CT's spawn) there's a...
Forum: POD-Bot mm Waypoint Format 31-03-2005
Replies: 22
Views: 7,424
Posted By Ree
Re: Latest Waypoints for podbot mm

CS 1.5 de_inferno doesn't have bombsite at the place of CT spawn. There are two bombsites - 1st north, 2nd west of CT spawn. And yeah both are near crates. :)
Forum: POD-Bot mm Waypoint Format 29-03-2005
Replies: 22
Views: 7,424
Posted By Ree
Re: Latest Waypoints for podbot mm

Thanks for checking.
Forum: POD-Bot mm Waypoint Format 28-03-2005
Replies: 22
Views: 7,424
Posted By Ree
Re: Latest Waypoints for podbot mm

Well, sometimes bots rub around large crates looking up as if they tried to jump on them, not sure, this might not be a bug of waypointing. Also some minor things, such as always stucking at the...
Forum: POD-Bot mm Waypoint Format 28-03-2005
Replies: 22
Views: 7,424
Posted By Ree
Re: Latest Waypoints for podbot mm

Mine dates the same so it seems I have the latest one. But it's quite bugged, the vent bug is there for sure.
Forum: POD-Bot mm Waypoint Format 28-03-2005
Replies: 22
Views: 7,424
Posted By Ree
Latest Waypoints for podbot mm

Which are the latest waypoints by Soulfather/T Wrecks/biohazerd for original CS 1.5 maps for podbot mm? I'm not sure if those in filebase are latest since I've already found a bug in de_inferno...
Forum: Common Questions 28-03-2005
Replies: 1
Views: 2,047
Posted By Ree
Random Skill + Overall Impression

Hello everyone, I'm new here, have a question. If server fill command is selected to add random skill bots, is this 'random' selected from the range of bot min and max skills specified in podbot.cfg...
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