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-   -   Renaming a pwf? (http://forums.bots-united.com/showthread.php?t=6643)

Makki 16-02-2008 01:47

Renaming a pwf?
 
Say I have a map which I have already created and waypointed but for whatever reason I recompile the map using a new name. Is there anyway for me to just use the old pwf file? I know that simply renaming it doesn't seem to work.

Is there any method to do this, or am I forced to redo the waypoints?

Thanks for any tips.

The Storm 16-02-2008 16:53

Re: Renaming a pwf?
 
The renaming is enough, maybe you do something wrong, check if you can see the files extentions from the folder options.

Ancient 16-02-2008 17:06

Re: Renaming a pwf?
 
I've come across this problem before. I was wondering if podbot mm could load a waypoint and then save it as the new map name. But I don't know how to get around this.

Sc0Rp 16-02-2008 20:05

Re: Renaming a pwf?
 
I used to have a map called "de_Congo" and waypoints called "de_Congo",
but when I renamed both into "de_congo" ( without capital letter ) it didn't seem to work.

Makki 17-02-2008 19:29

Re: Renaming a pwf?
 
No I haven't changed any file extensions.

KWo 18-02-2008 07:06

Re: Renaming a pwf?
 
You may need also open the pwf by any hexeditor (like UltraEdit) and find the string "de_Congo" andchnage it to "de_congo" then save the file. Note - if Your map file has really the name like de_Congo.bsp, that change may cause the pwf will not be loaded.

Sc0Rp 18-02-2008 11:31

Re: Renaming a pwf?
 
K thanks, I knew it was something like that.


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