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[RELEASE] CS:CZ Waypoint Pack, Part 1!
Hi Folks!
I just finished waypointing the 1st part of the Condition Zero Waypoint Pack I had always wanted to make. This first part contains the maps you all know from regular CS, just in their CZ version. Here's the list of maps: cs_assault_cz cs_italy_cz cs_havana_cz* cs_militia_cz cs_office_cz de_airstrip_cz* de_aztec_cz* de_cbble_cz* de_chateau_cz de_dust_cz de_dust2_cz de_inferno_cz de_piranesi_cz* de_prodigy_cz de_torn_cz *) These maps seem to be identical to the CS 1.6 versions, at least as far as I could see. So if you're getting tired of SoUlFaThEr's waypoints for these maps, you can try... - firing up a hex editor... - removing the "_cz" from the map name printed inside the file... - and finally renaming the file correspondingly. Afterwards, you should be able to use the waypoints for the CS 1.6 versions and see if you like them better or worse than SoUlFaThEr's stuff. I think I'm going to release some smaller stuff before I get to the other CZ maps: as_destown_cz cs_downed_cz cs_miami_cz cs_penal_cz cs_truth_cz de_bridge_cz de_canal_cz de_cityofsin_cz de_corruption_cz de_fastline_cz de_quarry_cz de_rubble_cz de_stadium_cz de_tides_cz de_truth_cz de_vostok_cz 'Nuff saif - check 'em out and have some fun! ;) (uploading to filebase now) |
Re: [RELEASE] CS:CZ Waypoint Pack, Part 1!
when i get home from school i will add this pack to the site
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