Re: YaPB2 Updates
Quote:
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Re: YaPB2 Updates
Quote:
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Re: YaPB2 Updates
Version 2.7.1 (4217) Released:
Changelog: Code:
FIXED: Bots are way too hard on lower bot's difficulty. |
Re: YaPB2 Updates
Any link with sources? :)
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Re: YaPB2 Updates
Quote:
http://yapb.jeefo.net/drop/yapb/4217_git149/src/ |
Re: YaPB2 Updates
Nice. I was interested in the msecVal calculation but seems the same like in the HLSDK in github. Looks like Valve know how. :P
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Re: YaPB2 Updates
It doesn't matter what msec method to use, with exception to avoid gpGlobals->frametime in calculation.
Just run bot think & RunPlayerMove once per 20-30 frames, with exception of aim code. And they will work flawlessly. |
Re: YaPB2 Updates
If does not matter, how you fixed the 1000fps issues that you mentioned(or before you used the global frametime)? For example HPB_bot have very weird method for msec calculation. :)
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Re: YaPB2 Updates
See the second part of previous message. Bot code shouldn't run every frame.
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Re: YaPB2 Updates
So just this fixes the 1000fps issue? I've never suspected it. :)
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