Re: YaPB2 Updates
And, can you please post your CPU info.
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Re: YaPB2 Updates
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Thank you for the help my cpu (the computer that doesn't run with v2.73) is G530 (desktop pc) http://ark.intel.com/products/53414/...Cache-2_40-GHz i'm not sure about the "debug build" you said ,but this issue happens with the bot v2.73 which i downloaded here https://yapb.jeefo.net/drop/releases/ however,when i tried running with i3 4040u ( laptop) and it works fine ,both computer uses the same game files so i guess it's because of CPU i have no idea how to run yapb without metamod, could you please tell me how ? Thanks |
Re: YaPB2 Updates
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Re: YaPB2 Updates
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podbots acts normally in your setup? |
Re: YaPB2 Updates
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Thank you very much, jeefo. i'm so glad to see that :D |
Re: YaPB2 Updates
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It's should work with your CPU now. |
Re: YaPB2 Updates
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i guessed you mean the latest version ,the link you gave in that post linked to the 2.71 version (updated on dec 2015) but it doesn't matter :D i download the latest version at https://yapb.jeefo.net/drop/releases/ and it works fine Thank you very much :D :D |
Re: YaPB2 Updates
Hi ,thank you for keeping update, i really appreciate it
1. can you please write the change log each time you add important updates, i'm very grateful to know if a fix for bot gameplay (aiming system...) ,or a cvar added :D 2. I want to report yapb aiming bugs : when i keep shooting ( not release fire button) ,the bot seems wait me to release fire ,so i can kill him easily by this way just keep shooting and aim them (while keep shooting), the bots almost can't hurt me (in most case (about 80-90%) the bot get killed) (if i release the fire , he shots against and kill me immediately) podbot and its clones also have this problem with zbot (cz bot), you almost cannot use this way, when you keep shooting, zbot seems very expert in running around to avoid getting hits, and shoot against ,then you would get hurts if you keep shooting like that |
Re: YaPB2 Updates
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As for aiming, yup. It's because recoil compensation code using punchangles for calculations, which changes alot when someone hit's the bot. BUT, actually bots at level 4 is unbeatable, not sure if improvement is needed here. |
Re: YaPB2 Updates
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Thank you so much for reply actually i beat bots level 4 many times (latest version) ,it's not hard actually ,especially in short range,as i said in earlier post, I just held fire and aimed him while holding fire, in about 90% cases bots can't hurt you, especially when you hit him first (when you hit him first, just keep holding your fire and the bot can not react) About the aim change when the bots get hits, i think you can make it like zbot (czbot) : when the bots get hit , you can make them running around to avoid bullets,then shoot against (as i said, it's hard to kill zbot by holding fire , in most case i get killed if holding fire ,zbot just running around to avoid bullets and shoot against and i get killed) sorry for my bad english |
Re: YaPB2 Updates
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Hi jeefo ,thank you very much for the update
i have two issue, please help -when i test the bots on cs_italy, there are hostages on the two floors, 2 hostages on the first floor, and 2 hostages on the second floor i place two goal waypoints there ,but yapb bots only pick hostages on one goal waypoint (while they should takes on both waypoints) ,then they lead the hostages to the rescue point,the result is they have to come back again and take the hostages on the other goal waypoint here is the pwf file of cs_italy,can you please take a look https://drive.google.com/file/d/1fRr...ew?usp=sharing - i also have another question about bot skill yb add [skill] [personality] [team] [name] [model] if i set yb_difficulty "4" but when add bot i use yb add 50 (skill "50") bot will have skill only "50" but hardest difficulty ("yb_difficulty 4") that bot ability will be choosen from difficulty in ""skill" or "yb_difficulty" ? (i mean it will be harder or easier than bot_difficulty "3" ?) i want to ask bot_difficulty "3" will have skill at which range ? (for example skill from range "60" to "80" ,or something) Thanks alot |
Re: YaPB2 Updates
New YAPB v2.8.5318-dev-git339 12/08/2018 August
YaPB-2.8.5318-dev-git339 yapb-2.8.5318-dev-git339-linux yapb-2.8.5318-dev-git339-macos yapb-2.8.5318-dev-git339-windows yapb-2.8.5318-dev-git339-windows Zip Waypoints yapb_waypoint_pack_2199_broken yapb_waypoint_pack_4489_working :chef::sorcerer: |
Re: YaPB2 Updates
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It's mostly fixes for lowering CPU usage and hlds stability. Above that: Code:
Fixed chatter/radio message cycling. (need feedback). Happily someone still interested in bots here :) |
Re: YaPB2 Updates
A bit later, but better than never.
Stability issues should be resolved now: Code:
stats Update: 2.9.5395 Fixes:
Additions:
Links: |
Re: YaPB2 Updates
CS 1.6 client for Android is updated with latest YaPB revision too.
https://play.google.com/store/apps/d...h3d.cs16client |
Re: YaPB2 Updates
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