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Re: crashes in 3050
I am having a strange problem also... my server seems to "hang" now. unfortunately it does not do it at specific times, it can run fine for a couple hours then hang, and after a restart hang in 30 mins.... responds to ctrl-c to quit it but cannot type any console commands. no error is on the console, just seems to stop responding. I've removed the rbx/rbn files from my wip#9 install and removed the personality files.
I am running FreeBSD 5.2 HLDS 3.1.1.1 protocol 46 CS 1.5 metamod 1.17 adminmod 2.50.58 hlguard 1.52 statsme 2.8.buzz realbot 3050 my bot.cfg pause 2 # only 1 command issued to ensure bots play cs version 1.6 realbot csversion 0 realbot internet 1 # Stefan # Onno realbot autoskill 1 realbot skill -1 #realbot server players 6 realbot max 6 realbot roundlimit 2 10 the only thing i see in reallog.txt thats weird to me is this.. cNodeMachine: Added a trouble connection cNodeMachine: Added a trouble connection but then again that may be normal and i don't know. |
Re: crashes in 3050
It's a fault of RealBot, as I get the same problem on Win32 with none of the same mods installed.
"cNodeMachine: Added a trouble connection" just means that a node connection is a bad connection, and it recieved a negative score. It's normal. |
Re: crashes in 3050
to be more precise on that message:
a bot notices a 'valid' connection cannot be reached easily. Therefor giving it a bad score.. you will see 3 times this message given to one specific connection, then you'll see that the connection is removed. I believe that if you run maps for 30 mins with bots , and with 'no shooting' you can make bots learn maps pretty well in one day for all maps (meaning->removing all bad connections themselves). the crash, i think its the one already pointed out by dstruct2k.. with the radio stuff? i still havent had a chance to look at it yet (well not deep enough). |
Re: crashes in 3050
ok thanks, so i should be looking in the bot personality files to make sure the [RADIO] elements are anything but 0(zero)?
*edit* I've just checked all my ini files for the bots personalities and unfortunately none of the have a 0(zero) for any of the [RADIO] settings... so if it is radio doing it, its not because there set to 0(zero) at least on my server. |
Re: crashes in 3050
No, the radio bug is different, it causes crashes or 100% CPU usage... Not lockups like we're experiencing.
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Re: crashes in 3050
do you think it has any bearing as to which order the dlls are loaded? I am loading them in the order i had written them in post #21..
*edit* also i have noticed the last two times this has happened the last thing printed to console was a bot being spawned with the bomb on a de map. don't know if that helps at all just trying to be as specific as possible. |
Re: crashes in 3050
i have searched into different parts of the code, but no code seems to lock up or cause bad stuff to happen on the Radio part. I bet its on the 'leader' stuff , that is somehow connected to the radio and all other stuff.
However, even the leader functions i wrote seem to be bug-free... |
Re: crashes in 3050
Quote:
o, and by "a .dll or two before" i mean .dll files i downloaded, they werent all released by you, some were compiled and posted by others. |
Re: crashes in 3050
I'd rather talk about my own released DLL's ;) But its odd though, it should not crash at all. It could indicate that some memory is messing up. Evy pointed out some other bug, perhaps its related.
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Re: crashes in 3050
Stefan can't you recreate the crash on your machine? Have you tried it as mensioned in #16 (the part after the "edit")
Or can you recreate it but it doesn't give you any more information? |
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