Thread: waypoints
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Re: waypoints
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>BKA< T Wrecks
Moderator [PBmm/Waypointing]& PODBot mm waypointer
 
>BKA< T Wrecks's Avatar
 
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Posts: 1,492
Join Date: Feb 2004
Location: C.C.A.A., Germania
Default Re: waypoints - 20-03-2004

@violentxuprising: Glad you like it. So apparently it works well on IvPBot, too. That's good to hear.

@MarD: The next time I'll waypoint a map with such ladders I'm gonna try that method. Btw, you saved me the trouble of waypointing as_riverside. Recently, I d/l'ed that map, tried a WP I had on my HD and found out that it sucked. Then I tried yours - yes, that's more like it. I just wonder if there's a particular reason why you didn't waypoint that way through the shootable wooden barriers that block the tunnel right at the CT spawn point. Did you want the VIP not to waste his little ammo on those barriers? In that case it may be possible to have bots jump over them...
  
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