Thread: waypoints
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Re: waypoints
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>BKA< T Wrecks
Moderator [PBmm/Waypointing]& PODBot mm waypointer
 
>BKA< T Wrecks's Avatar
 
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Posts: 1,492
Join Date: Feb 2004
Location: C.C.A.A., Germania
Default Re: waypoints - 19-03-2004

Just d/l'ed the map. Looks nice indeed. I'll check it for bot compatibility first and see if it would make sense to waypoint it. If so, consider work on this map in progress...

@ MarD: Hehe, yeah- a really good autowaypointer would be nice. But I just can't imagine how you'd get one to work that produces as good results as hand-made waypoints. Btw, checked some of your WPs - nice! It was interesting to see how you solved the ladder problem in cs_backalley. In cs_hive_apc, there are similar ladders, but I chose a totally different way there. It works, too, but who knows when there might be an occasion where one of the two methods is betteror easier than the other?
All in all I gotta say that if all pwf's on the net were on the level TAZ, SoUlFaTheR, you and other great waypointers produce, things would be perfect. But alas, there are still so many 12 kB waypoints out there...
  
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