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Re: Steam Update Is Here!
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Pierre-Marie Baty
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Default Re: Steam Update Is Here! - 05-03-2004

A magic option ?

Hocus Pocus Abracadabraaaaaaa
Code:
int Spawn (edict_t *pent)
{
   if (strncmp (STRING (pent->v.classname), "weapon_shield", 13) == 0)
	  RETURN_META_VALUE (MRES_SUPERCEDE, 0);
 
   RETURN_META_VALUE (MRES_IGNORED, 0);
}
*edit* oh, you want to get rid of the corpses perhaps ?
Code:
   if (strcmp (STRING (pent->v.classname), "bodyque") == 0)
	  RETURN_META_VALUE (MRES_SUPERCEDE, 0);
Barbarian methods, as usuals.



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Last edited by Pierre-Marie Baty; 05-03-2004 at 15:00..
  
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