A magic option ?
Hocus Pocus Abracadabraaaaaaa
Code:
int Spawn (edict_t *pent)
{
if (strncmp (STRING (pent->v.classname), "weapon_shield", 13) == 0)
RETURN_META_VALUE (MRES_SUPERCEDE, 0);
RETURN_META_VALUE (MRES_IGNORED, 0);
}
*edit* oh, you want to get rid of the corpses perhaps ?
Code:
if (strcmp (STRING (pent->v.classname), "bodyque") == 0)
RETURN_META_VALUE (MRES_SUPERCEDE, 0);
Barbarian methods, as usuals.